Dev's Why are Gear swaps not in the game in 11 it was fun making your character better by switching in gear to suit the monster please answer

Dev's Why are Gear swaps not in the game in 11 it was fun making your character better by switching in gear to suit the monster please answer
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Gear swapping was one thing I disliked about FFXI, personally. To each their own, I suppose.

As much as I loved SpellCast (which I of course never used because that's a third-party plugin) and having intricate macros setting optimal gear for every spell, every ability, every situation... That is one part of FFXI that I hope FFXIV never emulates.
Switching weapons in combat I accept and am all for. Biggest reason I dislike the Armory system: you can't switch to a knife without becoming an entirely different person.
Changing your pants several times throughout a fight is ridiculous.



I've heard about this and always thought it sounded really stupid.
"Hold on guess I need to get completely undressed and then put on this new outfit to cast one spell!"
I certainly hope to never see it in this game, it sounds pretty pointless and unnecessary not to mention plain bad game design.
No thanks Macroing gear made XI the worst place for massive Eletists to thrive.

lewl. That had absolutely 0 to do with it. You'll run into that wherever there are, well, people.
No thanks to gear macros. I'd rather my selection and timing of abilities dictate success rather than what pants I'm wearing.

What pants you're wearing should be a factor in determining your success, but I think we agree it's more about choosing the right outfit ahead of time rather than how fast you can change it.

Aye. I wasn't being literal. Plus I still have this thing about pants. 8 months with a rid before kitty pants dropped for me. I figure that 8 months is worth 8 years of kitty rage.![]()
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