Make sure stoneskin(pld OT) or warrior -10%, succor and sacred soil is up before fireball. It helps with all the RNG.
Make sure stoneskin(pld OT) or warrior -10%, succor and sacred soil is up before fireball. It helps with all the RNG.
Hm, if one healer gets conflag and the second fireball, the second heal won't jump into conflag and just share the dmg with OT and fairy. Works great for my group.
PS: a simple Regen will let the one who got fireball and instantly conflag survive easily.



I believe you can have a Death Sentence macro. Death Sentence comes out once every 35 seconds. Something like:
/p Twintania casts Death Sentence <se.1>
/wait 25
/p Death Sentence in 10 seconds <se.2>
/wait 5
/p Death Sentence in 5 seconds <se.3>
/wait 2
/p Death Sentence in 3 seconds <se.4>
/wait 1
/p Death Sentence in 2 seconds <se.5>
/wait 1
/p Death Sentence in 1 second <se.6>
Ideally you'd want to break the first Neurolink (85% health, end of Phase 1) about 5 seconds before or after Death Sentence appears.


He is not talking about how to do that, he is asking how to time the DS so it goes off at convenient times during the conflag phase. Basically it's on a set timer, but when conflags start depends on your dps so you can manipulate the timing of DS during conflag phase by holding or pushing dps in the first one. It's been forever since I've had to bother about DS so I can't really remember what makes it easier, but experiment.
Edit: nm i didn't read your whole post, it's probably around that timing yeah.

Statement: Don't use Garuda Egi for fireballs unless there are not enough people to have 4 on a side with Eos/Selene as one. This one's static does Off-tank, Monk, SCH (x) on the left, BLM, BLM/SMN, WHM, BRD on the right. Every even numbered Conflag will be a 'fast' one, meaning you get 10 seconds roughly to kill it so have all your dps (especially your BLMs) save cooldowns (Firestarter, Thundercloud, etc). If you are having issues DPSing these conflags down, try not having your tank not walk into the conflag and just make sure your scholar has adloq and your WHM has stoneskin on the tank for Death Sentence(DS). Virusing every other DS also helps tremendously.Right now, the off-tank stands with the garuda-egi, and the person with fireball runs there when targeted. Conflag, person runs to Twin, and the DPS kill it down. If conflag is up while someone has fireball, then that person will also run into conflag. It all seems easy, but in practice, it doesn't seem to be working.
Statement: Your healers should have no trouble healing a fireball if succor and sacred soil are used for all of them, both of these should be up for every single fireball not walked into a conflag. If the same side is targeted for both the fireball and the fast conflag, have the WHM use Cure 3 and have the SCH fairy heal bomb the target, no one should ever walk into being conflaged with less than 50% health. If you get what is called 'double healer' (healer conflag + healer fireball), have your tank pop cooldowns until they are broken out, then the scholar can lustrate the tank back out of the danger zone.Yes, there are people not running in time, but last night people became very frustrated when the same person who just got fireball would then get conflag, so he dies cause health was too low, or when conflag hits a healer, and then fireball also hits a healer, so now down 2 healers momentarily. After an hour of wiping like this, the group just pretty much gave up last night. Group's been making attempts at it for about 3 weeks now and we keep wiping at phase 2!
Statement: Every team member is responsible for their own performance. No DPS should be parsing lower than 210~230 for any reason, if they are having issues, have them practice. Healers should know when to stoneskin, Adloq, Succor, and Sacred Soil, if they don't have them watch videos (Yivi in Mr Happys video is pretty damn good at it for SCH) and practice the timing. Tanks should know when Death Sentence and conflags are coming and manage cooldowns effectively and if they aren't they should research and get better at it like the others.I'm worried the team will just stop trying turn 5 at all if things don't improve.
Observation: This fight is a team fight, every role is important and must be played at its best to clear it. If you have any other questions feel free to ask.Please help![]()
Last edited by Xayoc; 01-30-2014 at 02:32 PM.
Phase 2 begins once she reaches 85%, but her pattern of attacks is based on when she last did her Death Sentence. If you're having trouble surviving Death Strike/Conflag/Fireballs, you can line it up so that 1/2 of the Fireballs are absorbed by Conflags, and all of the Death Sentences are.
HOWEVER, be careful. Spend too much time standing around trying to line things up and you'll hit the enrage timer when you get Twintania to 2%...and let me tell you now, that is not a good feeling.
I need help with that too, my coil group decide to swap agroo every DS, it seems to working so far coz we just passed phase 2 last night, but i still want to solo tank it (swap agroo seems wrong to me), i dont know if im doing something wrong but i dont have a CD up for every DS, i need to combo IR+SP+(thrill of battle or vengance) to hold DS dmg, dunno if healers are doing something wrong coz i dont know their roles and belive my gear is good enoght to solo it.
[Btw sry about my english]
Player



As a Warrior? Time dat Inner Beast.
This is exactly what our MT does and it's fantastic. I SCH the fight, and with Inner Beast + Adlo(please be a crit) sometimes the tank won't even lose their shield, and let's not forget Storm's Path debuff as well. Our group currently doesn't stoneskin/sacred soil at all for DS because our tank has gotten so good at timing the IB buff. It's very liberating being able to use all aetherflows exclusively for lustrate, every DS gets 1 or 2, and calling out how much "ammo" I've got frees up the WHM to heal other people knowing the tank will instantly get healed for 2200-4400 after a DS + any precasted heals.
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