I would agree that I hope missions and quests that progress a story are capped. But in my eyes, there is no need for it on a dungeon like this.If they are solely for SP purposes, cap would still give more options to everyone when it comes to making their party setup BUT leaving it uncapped would not matter much if it was only and solely SP purposes which I don't think it will be.
If they are then it's fine, but I hope that when they come and add content like story-missions and boss fights (like Ifrit) that they put in caps.
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