Results 1 to 10 of 291

Hybrid View

  1. #1
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by DurtiMonkeyToe View Post
    I think if the dungeons are put in to be an additional source for SP that it doesn't matter if they are capped or not. r50s will be more inclined to run the dungeons at appropriate levels so they can gain the SP on jobs that need it.
    If they are solely for SP purposes, cap would still give more options to everyone when it comes to making their party setup BUT leaving it uncapped would not matter much if it was only and solely SP purposes which I don't think it will be.

    If they are then it's fine, but I hope that when they come and add content like story-missions and boss fights (like Ifrit) that they put in caps.
    (0)

  2. #2
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    If they are solely for SP purposes, cap would still give more options to everyone when it comes to making their party setup BUT leaving it uncapped would not matter much if it was only and solely SP purposes which I don't think it will be.

    If they are then it's fine, but I hope that when they come and add content like story-missions and boss fights (like Ifrit) that they put in caps.
    I would agree that I hope missions and quests that progress a story are capped. But in my eyes, there is no need for it on a dungeon like this.
    (0)

  3. #3
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by DurtiMonkeyToe View Post
    I would agree that I hope missions and quests that progress a story are capped. But in my eyes, there is no need for it on a dungeon like this.
    Yup, at least we agree on some points :P Why SE or a rep can't give us straight answers on the matter to quell those debates. Would be doing everyone a favor.
    (0)

Tags for this Thread