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  1. #1
    Player
    Kidkaze's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    I dont understand why its it is so difficult to understand why certain players want it capped. As it stands, there is not *much* to do in this game, and certainly nothing that could constitute as challenging. By Se leaving these dungeons uncapped, they are already invalidating one of the could be challenging contents in the game.

    I say that they should be capped, like BCNMs, so it can be FUN, and give us something to do, other than mindless leve grinding and behest failing.... or is it the other way round?
    (2)

  2. #2
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    Besaid
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    Quote Originally Posted by Kidkaze View Post
    I dont understand why its it is so difficult to understand why certain players want it capped. As it stands, there is not *much* to do in this game, and certainly nothing that could constitute as challenging. By Se leaving these dungeons uncapped, they are already invalidating one of the could be challenging contents in the game.

    I say that they should be capped, like BCNMs, so it can be FUN, and give us something to do, other than mindless leve grinding and behest failing.... or is it the other way round?
    on the same level is it so hard to understand why it shouldnt be forced, but an option to cap it?
    or that its even easier to add the difficulty slider to it like leves to make the mobs harder?

  3. #3
    Player
    Kidkaze's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by TheVedis View Post
    on the same level is it so hard to understand why it shouldnt be forced, but an option to cap it?
    or that its even easier to add the difficulty slider to it like leves to make the mobs harder?
    No it is not, but for the sake of making more than ONE thing in this game challenging (I reserve the right to remove this word when the dungeons come out!) I would implore SE to consider capping. No one loses anything by having the dungeons capped anyways
    (1)

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