One of the core arguments why having a cap is a good idea.
risk vs reward. Don't mess it up.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Especially if SE implements some sort of Achievement system, finding ways to clear the dungeons faster at the level cap becomes the challenge.then people are not playing for the challenge and fun, they are just playing for the "material" rewards.
well for some, beating a challenging dungeon is reward enough its call the feeling of accomplishment. you can have this is you do the r25 dungeon @ 25 + some material reward or, @50 you can just get the material reward and learn the lore if your into that.
either way is winz winz
If Rank 50s want a challenge they have the Rank 45 dungeon. That's why there are two separate dungeons, one for high level players and one for lower level players. Is SE going to have to design lower level content with R50s in mind for EVERYTHING just because players are upset that they are 50 and missed the boat? Does this mean we should set everyone back to level 1 when the job system comes out just because you're rank 50 and you didn't get the challenge of leveling your job from 1-50? Instead of trying to cap lower level content, demand more content for 50 if you want the challenge so bad. I myself love the idea of having the FREEDOM of running though a R25 dungeon by myself at a higher level.
so you get capped, you get your R30 reward you leave the dungeon, and wear your r25-30 reward on your R50, making the reward well... worthless, and. if you are doing the dungeons to get the reward for another class you have @25-30, then whay arent you doing it with that class..
Why shouldn't they? It's 1 of the 2 major contents we have gotten in 9 months and they should not enjoy it how it was supposed to?
A likely scenario would be Player has R50 and R30 class, but Player decides to swoop thru R25+ dungeon with R50 class.If Rank 50s want a challenge they have the Rank 45 dungeon. That's why there are two separate dungeons, one for high level players and one for lower level players. Is SE going to have to design lower level content with R50s in mind for EVERYTHING just because players are upset that they are 50 and missed the boat? Does this mean we should set everyone back to level 1 when the job system comes out just because you're rank 50 and you didn't get the challenge of leveling your job from 1-50? Instead of trying to cap lower level content, demand more content for 50 if you want the challenge so bad. I myself love the idea of having the FREEDOM of running though a R25 dungeon by myself at a higher level.
No, you wear it on your R25 class. And yet, a lot of the R30 NM gear we have are used in endgame too.
No one is ever going to make it harder on themselves on purpose. If good item drops are on the line, there is no way I'm entering the dungeon at rank 25 if I don't have to.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Question. Since we don't get a raise spell to 38 how the heck will they handle wipes in the 25 dungeon? Possibly an aetheryte at the beginning of dungeon? Can we then assume enemies won't respawn throughout the dungeon? What are your guys thoughts on that? Yes I know that it is uncapped (at least atm) but assume you only have rank 25 classes.
Question. Since we don't get a raise spell to 38 how the heck will they handle wipes in the 25 dungeon? Possibly an aetheryte at the beginning of dungeon? Can we then assume enemies won't respawn throughout the dungeon? What are your guys thoughts on that? Yes I know that it is uncapped (at least atm) but assume you only have rank 25 classes.
this update is also supposed to contain the main battle adjustments, and they said that they would likely drop the requirement of raise.
My thought has always been that it was a major screw-up design from SE which I hope they are fixing.Question. Since we don't get a raise spell to 38 how the heck will they handle wipes in the 25 dungeon? Possibly an aetheryte at the beginning of dungeon? Can we then assume enemies won't respawn throughout the dungeon? What are your guys thoughts on that? Yes I know that it is uncapped (at least atm) but assume you only have rank 25 classes.
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