tuesdays and thursdays 8:00pm est is gonna be the official LS go to the rank 25 dungeon and ruin everyone day with our rank 50's fyi.


tuesdays and thursdays 8:00pm est is gonna be the official LS go to the rank 25 dungeon and ruin everyone day with our rank 50's fyi.
Triple poast?! Who are you really?! Tell me! Anyway how are you going to ruin everyone's days with instanced dungeons?
No. These Rank 30-45 dungeons is far to low to be capped for low-mid game content.
the point about these post for capping content is not just about those 2 particular dungeons. It's to set a precedent for upcoming content. SE is already slow in putting out content, why be against making it relevant and last longer than leaving it uncapped which will just make it out-dated and looked over by the majority when the max level is raised.
Like someone said, I think it was Physic, they can put in a meaningful way to make those dungeons (of any level) relevant to everyone, something on th elines of reputations or currency drop which would in turn be exhangeable for rewards. Making it uncapped just rules out any possible expansion on the dungeon/raid system.
All you got left with being uncapped is that the content gets old when new one come and everything below the new content is irrelevant, this is called vertical progression which gets boring real fast since devs can put out content fast enough. Capping instances would allow for horinzontal progression for more depth to the game, making everything designed last longer.
Basically, being against it probably means you don't understand these things or can't see very far what the outcome of things will be and are just wanting content for the NOW NOW NOW but will be back crying for more content in two weeks after release.
Last edited by Perrin_Aybarra; 06-23-2011 at 10:19 AM.
The only good reason for not having a cap is that if for example R46 goes to R25 dungeon, gets capped at R25, kills dungeon mobs and gets the same SP amount as R25 would.
that is not a good reason to be against it. That person is still working for his SP, plus being level 46 even if he gets SP as a level 25 would, he still needs a lot more to reach level 47. So since he is actually working the at the same difficulty than if he was fighting level 46 mobs with him being level 46, I don't see why he shouldn't be rewarded the same SP.
Because then that would mean people could only do R25 dungeon all the way through 25 to 50. Of course only if it would yield good SP in the first place which we don't know. So yes, it's not a good reason because we don't know about SP rates in dungeons. Should've given it more thought before posting, oh well.that is not a good reason to be against it. That person is still working for his SP, plus being level 46 even if he gets SP as a level 25 would, he still needs a lot more to reach level 47. So since he is actually working the at the same difficulty than if he was fighting level 46 mobs with him being level 46, I don't see why he shouldn't be rewarded the same SP.
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