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  1. #101
    Player
    Balbanes's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Quote Originally Posted by Balbanes View Post
    Its a very, very simple solution.

    Leave dungeons uncapped. Make mobs scale to the highest level player.. Got a level 50 in the 30 dungeon? Mobs all become ~50. Problem solved. The simplest solution is so often the best.
    To elaborate on this a bit:

    This would also allow people who have their DoM/W jobs past 30 to experience the content of the Lv30 dungeon, while keeping the difficulty at an appropriate level. Loot should remain ~30 regardless of the scale of the mobs, though.
    (0)

  2. #102
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    putting a level cap on it doesnt make it well implemented
    it just makes it so certain people cant go in at higher ranks


    it wont change a damn thing to whats already been done in the dungeon
    It's still the opinion of many more than not having a cap.
    (2)

  3. #103
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Balbanes View Post
    To elaborate on this a bit:

    This would also allow people who have their DoM/W jobs past 30 to experience the content of the Lv30 dungeon, while keeping the difficulty at an appropriate level. Loot should remain ~30 regardless of the scale of the mobs, though.
    which is again why i suggested they implement the scaling system that leves have in them

    its already in game so they can adjust the new dungeons to use that system alot easier then coding in something completely new
    and higher level characters can get the challenge out of the dungeon in the process without having their ranks lowered


    and thats with gear aside

    and again, as always, it promotes the ability to choose how you want to do it

  4. #104
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Balbanes View Post
    To elaborate on this a bit:

    This would also allow people who have their DoM/W jobs past 30 to experience the content of the Lv30 dungeon, while keeping the difficulty at an appropriate level. Loot should remain ~30 regardless of the scale of the mobs, though.
    its funny how many are against the caps but everyone mentions being excluded and ive seen and posted a lot of posts explaining that they are NOT excluded but only scaled down in their lvl temporarily. I prefer helping friends or other people if i have a challenge and fun the 60 min it takes instead of rushing through, im bored since no challenge and the new people or the lower people i help are bored since they just see someone AOE the crap out of the mobs and the instance is done and everyone is... thats it?
    (1)

  5. #105
    Player

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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Perrin_Aybarra View Post
    It's still the opinion of many more than not having a cap.
    its the opinions of those in the forums
    go into the game and talk to anyone who doesnt have a 50 what they think

    most of them will say they dont care about it being capped(as they had been to me all morning when i talked to alot of my friends in there about it)

    its the forum addicts who play alot who want it
    the ones who want it like cop was(i loved cop, but that doesnt mean we need a repeat of it)

  6. #106
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by TheVedis View Post
    which is again why i suggested they implement the scaling system that leves have in them

    its already in game so they can adjust the new dungeons to use that system alot easier then coding in something completely new
    and higher level characters can get the challenge out of the dungeon in the process without having their ranks lowered


    and thats with gear aside

    and again, as always, it promotes the ability to choose how you want to do it
    if you give a child the choice to go to school or play all day and eat chocolate... what do you think our society will be like by now? Its exactly the same about mmos.
    (2)

  7. #107
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Richard View Post
    Except they already confirmed you WONT BE SOLOING THEM. 4 or 8 party requirement to ENTER.
    lol either way 1 R50 or 4 R50's either way the Dungeon will be torn apart lol
    (0)

  8. #108
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Anty View Post
    if you give a child the choice to go to school or play all day and eat chocolate... what do you think our society will be like by now? Its exactly the same about mmos.
    if they want it easy they will take it easy

    if they want a challenge they can have their challenge


    they get what they want, not what they are forced to have that way

  9. #109
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i dont expect much out of a rank 25 dungeon so i dont care if there is a cap. I have no desire to plow through it and grab myself a bunch of low lvl gear. The other dungeon is 45-50. so the lvl cap works as a cap and im fine with that. i dont see the point in getting bent out of shape over some low lvl content.
    (1)

  10. #110
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by TheVedis View Post
    its the opinions of those in the forums
    go into the game and talk to anyone who doesnt have a 50 what they think

    most of them will say they dont care about it being capped(as they had been to me all morning when i talked to alot of my friends in there about it)

    its the forum addicts who play alot who want it
    the ones who want it like cop was(i loved cop, but that doesnt mean we need a repeat of it)
    a level cap has nothing to do with repeating cop. Its just a way of keeping content playable for a longer time and keep the difficulty up for everyone, no matter what lvl. Just because it was a feature in ffxi doesnt make it bad.
    And this feature won't turn ffxiv any closer to ffxi.

    The scaling system would only work if it autoscaled to your party, or the highest member, or perhaps the average member,
    but that would need much more complex balancing.
    (0)

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