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  1. #11
    Player
    Meshico's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    341
    Character
    Tahlato Dakwhil
    World
    Malboro
    Main Class
    Armorer Lv 57
    Quote Originally Posted by Existencex View Post
    Awesome description appreciate it.. Now my question is, you can only receive one piece of gear from those respective dungeons/raids. Is that all across the board or is it for the class your playing? Say you greed on something that isn't for you class does that count for your "one piece"?

    EDIT: I'm loving this community so far, very helpful and informative descriptive responses. Seeing as i come from WoW this is a big +1 to this community so far.
    Crystal Tower will allow you one piece per week.

    Binding Coil of Bahamut is 5 turns, Each turn can be done once, but you can lot up to two pieces from each turn, with the exception of turn 3 which gives no Armor/accesories.

    I hope that wasn't too confusing.

    Oh and as far as Hard Mode (HM) dungeons, you can lot and receive as many as you want
    (0)
    I am a winner, even though I sometimes fail.

  2. #12
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Existencex View Post
    Awesome description appreciate it.. Now my question is, you can only receive one piece of gear from those respective dungeons/raids. Is that all across the board or is it for the class your playing? Say you greed on something that isn't for you class does that count for your "one piece"?

    Also, if you wanted to level up a lancer/dragoon say as a side class and have all your pieces you want/need on your archer/bard, can you use those pieces you obtain with your bard on your lancer?
    None of the lockouts are per class. They are all per character.

    Most visible armor at level 50 can not be shared between DRG and BRD. Darklight, CT gear, and myth gear are all for either LNC/DRG or ARC/BRD. Accessories generally can be shared, but that doesn't mean it's a good idea; BRD wants Dexterity, and DRG wants Strength.

    That's not a universal rule for all classes, though. The tank classes share a lot of gear. So do the healing classes. And the magical DPS classes. DRG and MNK could share a lot of accessories, but not as much visible armor. ARC/BRD is pretty much on its own gear-wise at level 50 (earlier gear often has both STR and DEX, so it's for any DoW).
    (0)

  3. #13
    Player
    Existencex's Avatar
    Join Date
    Jan 2014
    Posts
    10
    Character
    Koro Fhuz
    World
    Mateus
    Main Class
    Archer Lv 37
    Quote Originally Posted by Meshico View Post
    Crystal Tower will allow you one piece per week.

    Binding Coil of Bahamut is 5 turns, Each turn can be done once, but you can lot up to two pieces from each turn, with the exception of turn 3 which gives no Armor/accesories.

    I hope that wasn't too confusing.

    Oh and as far as Hard Mode (HM) dungeons, you can lot and receive as many as you want
    Interesting....

    They made raiding more confusing then i've ever experienced or it's just the fact that i haven't experienced it yet.

    What exactly is a "turn"? trying to get to know this terminology better.
    (0)

  4. #14
    Player
    Meshico's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    341
    Character
    Tahlato Dakwhil
    World
    Malboro
    Main Class
    Armorer Lv 57
    Quote Originally Posted by Existencex View Post
    What exactly is a "turn"? trying to get to know this terminology better.
    A Turn is simply one level/event has one end boss with two items/loot/booty. (exception turn 3 only has coffers that offer some type of medicine)

    Also part is that you have not experienced it yet as well.
    (0)
    I am a winner, even though I sometimes fail.

  5. #15
    Player
    Existencex's Avatar
    Join Date
    Jan 2014
    Posts
    10
    Character
    Koro Fhuz
    World
    Mateus
    Main Class
    Archer Lv 37
    Quote Originally Posted by Meshico View Post
    A Turn is simply one level/event has one end boss with two items/loot/booty. (exception turn 3 only has coffers that offer some type of medicine)

    Also part is that you have not experienced it yet as well.
    Makes sense, cant wait to get up their and do some of this stuff
    (1)

  6. #16
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Existencex View Post
    Interesting....

    They made raiding more confusing then i've ever experienced or it's just the fact that i haven't experienced it yet.

    What exactly is a "turn"? trying to get to know this terminology better.
    It's a term specific to the Binding Coil. It's not one dungeon, but rather several dungeons you work through. You start at Turn 1, and progress through to the current cap of Turn 5. Each turn can also only be done once a week (And if someone else in the party is further along than you this week, you'll instantly jump to their progress when you enter the dungeon. Depending on what you need, this can be good or bad).

    Also, it was alluded to before, but most things in endgame don't have lockouts. Crystal Tower only allows you to win one piece per week, Binding Coil only allows you to do each turn once a week, and you can only get 450 Tomestones of Mythology a week, but all other endgame has no lockouts.
    (0)

  7. #17
    Player
    Existencex's Avatar
    Join Date
    Jan 2014
    Posts
    10
    Character
    Koro Fhuz
    World
    Mateus
    Main Class
    Archer Lv 37
    Quote Originally Posted by Urthdigger View Post
    It's a term specific to the Binding Coil. It's not one dungeon, but rather several dungeons you work through. You start at Turn 1, and progress through to the current cap of Turn 5. Each turn can also only be done once a week (And if someone else in the party is further along than you this week, you'll instantly jump to their progress when you enter the dungeon. Depending on what you need, this can be good or bad).

    Also, it was alluded to before, but most things in endgame don't have lockouts. Crystal Tower only allows you to win one piece per week, Binding Coil only allows you to do each turn once a week, and you can only get 450 Tomestones of Mythology a week, but all other endgame has no lockouts.
    Makes sense so upon hitting 50 ill go for my higher end grand company gear to farm the other stuff..

    Any tips on earning gil as well?
    (0)

  8. #18
    Player
    Thaliss's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    577
    Character
    Andros Dyrstwyrn
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    By finishing the story if you didn't spend too much you will have around 200k gils (some will have more than 300k).
    Specially if you take the allagan coins to sell instead of gear as quest rewards.

    Then you will do dungeons, duty roulette, leves... this will give you some cash.
    Depending how much time you play this is a correct source of income.

    To be very rich only finding/making some stuff to sell (materia, materials for craft, crafted material, gear ...)

  9. #19
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    The LVL 55 Grand Company weapon can actually be used for Ifrit HM and Garuda HM, even Haukke Manor and WP. My first run at Ifrit HM i had maybe only 1 piece of dl and it was no problem.
    By the time you get to Titan you for sure want full DL, i was at ilvl63 and really had a hard time. I see that you are Archer, for the advise that someone said to get Primal weapons Ifrit>Garuda> Titan well maybe you may have luck
    but after 40+ runs of Ifrit HM i have never seen the bow once and Garuda's bow is far better from what i have read. Our FC and LS ended up helping me acquire a crafting lvl 70 HQ bow in the end.
    For dl gear itself i highly recommend to get anything that gives you more vit as it will be needed for Titan. CT others have said it better and i have yet to unlock it.
    (0)

  10. #20
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    I can't offer any advice of my own as I haven't gotten there yet, but I can point out a thread that had a lot of good (well, at least clear and well organized, I'll assume good) info about what to do at endgame. (Note: the original post was written before the 2.1 patch so there's some additional content that's not included here, but what is discussed here should, I think, still be valid.) Anyway, take a look at this:

    http://forum.square-enix.com/ffxiv/t...-at-endgame%29
    (0)

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