Quote Originally Posted by Calvnor View Post
For those of you who are unaware of what "animation lock" means, let me explain: When you use an ability, your player goes into an animation display of that ability. While in this animation the player is locked from using another ability until the animation is finished, even if you global cooldown is finished and the game says you are ready to cast another ability.
This are not how it work, and there are no animation lock.

Use of ability add small ICD before you make for use another ability. Animation are no effect anything!