Ya know OP... I used to not think it was a big deal, back when I was playing DRG exclusively. Other than Jump, animation lock wasn't in play. But recently, I've been playing WHM a lot more and lemme tell ya, I am getting very frustraited when a tank dies and for whatever reason, Benediction didn't hit him but its on cooldown... It is really starting to get annoying. But SE has commented on this often in the past, and tbh I do not remember there reasoning, but there could definitely be a way to keep the pretty animations, and still have functionality. This is 2014 SE...