Isn't animation lock that you are unable to move the character while it is in an animation? At least in 1.0 it was called animation lock.For those of you who are unaware of what "animation lock" means, let me explain: When you use an ability, your player goes into an animation display of that ability. While in this animation the player is locked from using another ability until the animation is finished, even if you global cooldown is finished and the game says you are ready to cast another ability.
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