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  1. #10
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Marauder stun is a big one for being unresponsive and unreliable. I'm not sure it's fair keeping it in its current state.
    Understandably there's a delay between when an abillity is hit and when the server recognises it but Brutal Swing is ridiculous.

    It's also annoying in Titan Extreme when I've used Rage of Halone on a Gaol only to have it destroyed during my animation. I could have used that ability elsewhere.

    Animation lock seems to be a blanket term.
    It used to refer to forcing your character to stand still until the end of an ability's animation making you unable to dodge attacks. This made fights like Ifrit very difficult pre-ARR.

    Regardless of the definition, skills that need to be used within a small window that need to wait for their whole animation to finish before their effect is activated are detrimental to the game's health and I hope the thread stays on-topic.
    (3)
    Last edited by Fadigre; 01-29-2014 at 12:32 AM.
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461