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  1. #1
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    The Axe sizes are normal. What is NOT normal is holding and swinging an axe larger than yourself. In a game that many things are not very logical and physics laws are totally broken let's at least have something that does make sense. I know it's a JRPG but this is one of the reason Western RPGs took over. They look more "realistic" compared to the Asian ones. You can make a fantastic world with fantastic creatures and magic without breaking too much physics laws and logical assumptions. Some axes are smaller than others and some are bigger than others but all are in the logical proportions. Perhaps its your gear that's too fat and makes the axe tiny.
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  2. #2
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Riardon View Post
    The Axe sizes are normal. What is NOT normal is holding and swinging an axe larger than yourself. In a game that many things are not very logical and physics laws are totally broken let's at least have something that does make sense. I know it's a JRPG but this is one of the reason Western RPGs took over. They look more "realistic" compared to the Asian ones. You can make a fantastic world with fantastic creatures and magic without breaking too much physics laws and logical assumptions. Some axes are smaller than others and some are bigger than others but all are in the logical proportions. Perhaps its your gear that's too fat and makes the axe tiny.
    Pretty much none of the axes are logical sizes anyway. Real battle axe heads are quite tiny by comparison, even on two handed ones.
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