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  1. #51
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    I think they're fine. Most of them retain some plausibility. Some are super huge, some aren't.

    The Bravura is a perfect size IMO.
    (0)

  2. #52
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    in real life 2-hand battle axes are actually smaller than the small axes in game xD these super big axes are just for show, for an public execution perfect
    (1)

  3. #53
    Player
    Aureyo's Avatar
    Join Date
    Jan 2014
    Posts
    19
    Character
    Aurelius Montvere
    World
    Diabolos
    Main Class
    Archer Lv 50
    This thread is funny. My Dread Axe looks just fine.
    (0)

  4. #54
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ditto View Post
    I think people are forgetting what a Warrior is here. A Warrior is an embodiment of wrath, rage, whatever. It's that rage that has them choose pure offense, and larger axes, which in a fantasy scene, has a much, much larger impact than smaller ones. The Titan axe is beautiful in size. When you swing it, it actually feels like you're swinging a weapon that is appropriate for what you are, a beast that destroys whatever is in it's path with ridiculous amounts of force, when you CHOOSE to.
    Well, the game kind of already betrays this notion by making a WAR a tanking job. More than ANY DPS job in the game, the flavor text behind WAR talks about blood 'n guts 'n rending your enemies and whatever, but in practice, WAR's job is to hold enemies in place and keep them from beating on your buddies. A ridiculously oversized axe just compounds the silliness.

    LUDICROUSLY HUGE AXE ATTACK!!!

    Itty bitty damage numbers...

    WAR should've been a DPS job from the start, given the lore of them being bloodthirsty combatants thirsting for blood, but since they're not, huge weapons just make them ridiculous. A NIN poking an enemy with his cute li'l pigstickers should not be doing twice the damage a great axe swing does...
    (1)

  5. #55
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Though what you say does make a lot a sense... It will never work that only one job is a tank job, in a game where a Duty Finder/cross server method is predominate way of getting content done.
    (0)

  6. #56
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LineageRazor View Post
    Well, the game kind of already betrays this notion by making a WAR a tanking job. More than ANY DPS job in the game, the flavor text behind WAR talks about blood 'n guts 'n rending your enemies and whatever, but in practice, WAR's job is to hold enemies in place and keep them from beating on your buddies. A ridiculously oversized axe just compounds the silliness.

    LUDICROUSLY HUGE AXE ATTACK!!!

    Itty bitty damage numbers...

    WAR should've been a DPS job from the start, given the lore of them being bloodthirsty combatants thirsting for blood, but since they're not, huge weapons just make them ridiculous. A NIN poking an enemy with his cute li'l pigstickers should not be doing twice the damage a great axe swing does...
    You'd be surprised how many WARs out dps the dps
    (3)

  7. #57
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Silkerin View Post
    when you unsheath it it gets bigger
    That's what she said!
    (1)

  8. #58
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    I support bigger axes. I support emperor fist weapons for monk. I support non baby sized shields for pld. I support less robe armor. (Seriously my war robe is longer than my sch lol what?) but mainly just make sure drk weapons are not realistic at all.

    Realism in a fantasy game. That's the best joke I've heard today.
    (2)

  9. #59
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by myahele View Post
    You'd be surprised how many WARs out dps the dps
    DPS that lose to a tank have done something wrong though. Anyway weapon type is irrelevant to the actual damage dealt since in the lore they are destructive forces to be feared.
    (0)

  10. #60
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Riardon View Post
    The Axe sizes are normal. What is NOT normal is holding and swinging an axe larger than yourself. In a game that many things are not very logical and physics laws are totally broken let's at least have something that does make sense. I know it's a JRPG but this is one of the reason Western RPGs took over. They look more "realistic" compared to the Asian ones. You can make a fantastic world with fantastic creatures and magic without breaking too much physics laws and logical assumptions. Some axes are smaller than others and some are bigger than others but all are in the logical proportions. Perhaps its your gear that's too fat and makes the axe tiny.
    Pretty much none of the axes are logical sizes anyway. Real battle axe heads are quite tiny by comparison, even on two handed ones.
    (0)

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