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  1. #131
    Player

    Join Date
    Mar 2011
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    327
    Quote Originally Posted by Bayohne View Post
    While the current situation where players intentionally fail leves is not against the rules of the current game design, it obviously doesn't foster a healthy game environment. In our future plans for Guildleves, we don't plan on adding a penalty for failing, but instead plan to include a bonus for completion.
    The problem is not bonuses, failing does not reward item gil marks or other rewards, the issue lies in the balance of the sp obtained from leves
    the sp can range from 1,000-20,000sp between r40 leves, that's a huge variance
    Another issue is with the randomness of the leves, and the time to perform many different leves vs repeating the same sets that can be failed

    failing insures that all members in a static group have the same leve next time, thus allowing for full links
    while completing means that each member will be issued a new random set of 3 out of the 9 for each camp
    gil, currently has very little value, and is very easy to obtain, marks do nothing for anyone once all guild items are purchased for a class, and can't be used or traded in for a different class.
    the items rewarded are often gear that has been so vastly obtained, and so pitiful that you can barely give it away

    players that are using this method on leves are looking to level quickly

    leves currently allow 30 mins to complete
    but vary from 1-30 mins to complete
    and reward varies from mob to mob regardless of rank
    balance should be in time and sp, you don't want the completion time too short, as it would create an imbalance if the sp is the same

    as for removing this problem, bonus for completion time, fixed sp amount based on stars, aspect player level number of party members, to be rewarded at the end

    or, simply make leves solo content, make parties go do grind parties
    honestly, i'm so sick of leves if i never performed another one, it would still be too soon
    (1)

  2. #132
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,039
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    What kind of bonus are we talking about, here? Purposefully failing leves is the ONLY (I repeat, ONLY) way for a static party to maintain the same set of levequests and thus maintain the very linking bonus the system was built to use. At the cost of a gil reward and faction points, you obtain the ability to SP more efficiently with the same group of people. That is a fair trade, and a choice we should be allowed to make.

    The static party I run with is the first activity in this game that really made me want to play it, and one of the only reasons I haven't given up on FFXIV.

    Is the DevTeam truly prepared to offer a Leve-Completion bonus that rivals the benefits of being able to ensure that your party has the ability to sync their sets and grind at a bearable pace? It would take quite a bit of benefit to make my group give up the ability to sync our sets, and not having the ability to (if that option were never on the table) would have quite a negative affect on the social fabric of statics like us.
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #133
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Can't SE just give us back grinding parties?
    (0)

  4. #134
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Icopico View Post
    If the Guildleve completion reward was 2-5 Anima each, i bet there will be A LOT of people completing them.
    Yeah but then anima becomes so worthless that you may as well just get rid of it entirely and make all teleports free.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  5. #135
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    SE deciding to not penalize players and provide bonus's for playing correctly is the best thing since French toast! I am very happy they decided that.
    (2)

  6. #136
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by viion View Post
    SE deciding to not penalize players and provide bonus's for playing correctly is the best thing since French toast! I am very happy they decided that.
    I agree, that's the way to go about it. And hopefully they understand why people are failing leves in the first place.
    (0)

  7. #137
    Player
    Zangetsu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Kory Zangetsu
    World
    Excalibur
    Main Class
    Black Mage Lv 72
    Offering us all leves instead of just 3 would solve this. Faction leves do so why not battle.
    (0)

  8. #138
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    The bonus's would have to be something worthwhile or we'll just be back to square one, something that can compete with possibility of not getting that awesome 10-15k leve next cycle. 10k gil is not worth it, some silly item we dont need is not worth it, it'd have to be something good. I mean we're already losing out on the main gil reward and the faction points, and we dont care as we see SP more worth it.
    (0)

  9. #139
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Bayohne View Post
    While the current situation where players intentionally fail leves is not against the rules of the current game design, it obviously doesn't foster a healthy game environment. In our future plans for Guildleves, we don't plan on adding a penalty for failing, but instead plan to include a bonus for completion.
    I really appreciate this line of thinking. People respond to incentives.
    (0)

  10. #140
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Enma View Post
    Can't SE just give us back grinding parties?
    I hope they do one day as Leves are boring as hell right now doing exactly the same ones from 30-50
    (1)

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