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  1. #1
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50

    Yoshida and his awesome team, could you now share Twintania design vision?

    Hello,

    I'm really curious to know how was Twintania designed, what was expected of the player? what was the official solution to her fight phases (Twisters (before nerf), Dreadknight, Dive bombs and so on).

    We have already killed her so many times now, and each Coil group got their own way of handling her with some still keeping secrets . However, I don't think you guys, the dev team should keep anything a secret now. I would really love to know in details who designed the fight, what was the team planning? Did anyone in the QA department beat her? All of the juicy details please .

    I hope you guys deliver as always.
    (3)

  2. #2
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Selfish up^

    I hope SE see this thread . I know many people are also curious.
    (0)

  3. #3
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Bump for interest.
    (0)