Results -9 to 0 of 3

Thread: Mnk Fixes

Threaded View

  1. #1
    Player
    chronoz's Avatar
    Join Date
    Oct 2012
    Posts
    5
    Character
    Chronoz Kurono
    World
    Cactuar
    Main Class
    Pugilist Lv 50

    Mnk Fixes

    Fix Monk Please!
    I see that mnk still has leftovers from 1.0. How it was supposed to be a "blended" job Here's a possible way to fix it. Remove Fists of Fire and just give monk the 5% damage boost! Keep Reading!

    Make it so that when your under FOW your GL lasts slightly longer, about 30 seconds and it doesn't increase skill speed, instead FOW will once again increase your skill speed like in 1.0 this way when your in something like AK where you fight a group of mobs, then run to the next (and lose your stacks) you can get there and still have your GL Stacks built up, if not, the increased skill speed offered by fists of wind would let you build it back up slightly faster bringing mnks a little more on par with drgs.

    Leave Fists of earth alone and make GL work like GL works now under FOE. Since FOE would be better in a longer single target battle, or in a place where taking a high amount of damage is more likely, like primals or coil runs.
    (0)
    Last edited by chronoz; 01-27-2014 at 08:13 PM.