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  1. #40
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    It absolutely should have a lockout, because it already does have one. Quite frankly, I find the BCoB easy enough as is. If they're making it even easier and opening it up to the DF, it's going to make obtaining full i90 a complete joke (Not that it already isn't). Now, if that's their design philosophy, and they want the previous tier of endgame gear to be obtained in the span of a few days, by all means leave it unlocked. I won't argue with it, because I enjoy the game, and I'll be busy bashing my face into turns 6-9 too much to care about what everyone else is gearing up with.

    That being said, the only difference that we'd see if they changed it from a one turn per week lockout to a loot lockout is that you could obtain one piece of gear per week from a turn instead of two. That is literally it. However, I feel this balances out because you can just spam a turn until you see the piece of equipment you want drop, as opposed to running for months and months without having seen a piece of gear you're looking for. I haven't seen the Monk gloves drop once after months of coil, and I more or less have the majority of the set at this point. My group has also never seen the caster pants. That's probably the most frustrating part of coil for me, hoping we see stuff that people actually need.

    I'd much rather be able to spam turns until I see the piece I want, as opposed to hoping it drops this week, and we don't get more garbage accessories that the entire raid already has.

    Now, keep in mind, if they remove the lockout on Mythology, the cries that they're going to gate people by putting a loot lockout on turns 1-5 is kind of silly, IMO. People can just gear up in full Myth i90, and supplement their gear via the BCoB every week. I would assume they would do one piece of gear per turn, in which case that's five items a week. I don't really see any reason to complain. Even if it were one piece of gear per week, you could still likely get full i90 Myth in a few days if you ground dungeons non-stop, and be ready for turns 6-9.
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    Last edited by Endemerrin; 01-30-2014 at 06:50 AM.

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