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  1. #41
    Player
    Livilda's Avatar
    Join Date
    Aug 2013
    Location
    The Last Dregs
    Posts
    304
    Character
    Fiona Sullivan
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CUTS3R View Post
    I dont think it is needed, im just saying im part of the people who are annoyed with the fact that "new players" will be able to do in couple weeks what took us months.

    By "shouldnt be able to" i meant " shouldnt be allowed to".
    Welcome to every successful MMO business model, ever. You're in for a rough time, honey.
    (0)

  2. #42
    Player
    muwa's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lita Nambu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by CUTS3R View Post
    By "shouldnt be able to" i meant " shouldnt be allowed to".
    So if someone from your raiding group stops playing, you have no problem stopping ANY progress on actual max-level content and spending 6 weeks gearing up a replacement? Assuming you even get drops he needs.
    (0)
    Last edited by muwa; 01-29-2014 at 06:12 AM.

  3. #43
    Player
    AltaneenXIV's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    137
    Character
    Euri Bisaine
    World
    Leviathan
    Main Class
    Gladiator Lv 70
    Ilv90 are the new DL, get used to it. Soon the ilv110s will be the new new DL, it's gonna happen over and over. No caps are needed for DL gear and that's how it should stay for the new DL gear as well.

    Quote Originally Posted by CUTS3R View Post
    I dont think it is needed, im just saying im part of the people who are annoyed with the fact that "new players" will be able to do in couple weeks what took us months.

    By "shouldnt be able to" i meant " shouldnt be allowed to".
    Let me ask you this. For the ilv110s are you going to wait till ilv130s are out 6~ months from now so you can get the 110s in a day, or are you going to get the ilv110s asap to experience content now?

    For me though, I couldn't care less that people will be able to gear up in i90 as fast as they want. I can't think of a reason why it would bother anyone that doesn't boil down to epeen.
    (0)
    Last edited by AltaneenXIV; 01-29-2014 at 06:35 AM.

  4. #44
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I don't have a problem with a change to how loot will be obtained. I would be fine with CT-like lockout per turn. Been screwed over by RNG for far too long. I don't feel that Turns 1-5 need to be made easier, though, I suppose super easy t3 in DF could make for a good way to pass time. Iunno
    (0)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  5. #45
    Player
    Livilda's Avatar
    Join Date
    Aug 2013
    Location
    The Last Dregs
    Posts
    304
    Character
    Fiona Sullivan
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Daenerys_Sedai View Post
    I don't have a problem with a change to how loot will be obtained. I would be fine with CT-like lockout per turn. Been screwed over by RNG for far too long. I don't feel that Turns 1-5 need to be made easier, though, I suppose super easy t3 in DF could make for a good way to pass time. Iunno
    Every time I see your name, all I can think of is this:
    (0)

  6. #46
    Player
    BoomerOU's Avatar
    Join Date
    Aug 2013
    Posts
    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    Can we stop being prevented from playing the game and just get rewarded for what we complete? So much micromanaging of what people can do. Just let us play the game. There doesn't need to be arbitrary locks on content (especially content that is soon considered dated).
    (1)

  7. #47
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    There will be a high chance that each turn will have a loot lock out, on BC 1-5. Myth will = new DL. We will likely be able to dye our AF then like they had said once upon a time. I feel this is the path they will choose, and they may make CT allow 2 items per week to be obtained.

    This way people can help others in BC 1-5, farm myth for extra classes you want to gear out. Coil for some others, win-win. Also new players are going to want to rage-quit anyways lol lack of FATE parties, slow lowbie dungeon queues, main story quests that will take a long time to get to.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  8. #48
    Player
    Stormblossom's Avatar
    Join Date
    Nov 2013
    Posts
    42
    Character
    Stormblossom Iceclaw
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I worked hard to get it, so everyone else should too! Waaah waaah waaah... I busted my arse to get my druid epic weapon in EQ during Ruins of Kunark. I needed a raid of 6 groups of 6 for several of the steps. My friend who started playing three years later finished his druid epic with a single group easily. Did I throw a fit, toss up my hands and cry because my effort had been "invalidated?" ... Of course not. I congratulated my friend on his nice weapon and continued doing current raid content.

    If they remove the loot restrictions on coil t1-5 completely and people can farm up full allagan in a matter of weeks, presuming they're no-lifers with unlimited access to successful groups, because sorry Echo wouldn't get a lot of the failed coil groups I've joined past their elemental incompetence and no amount of ability to grind is going to offset the fact that the loot tables for coil are large and the RNG is random, all they accomplish is catching up in a few weeks to where geared players STARTED. Those same geared players will most likely experience all of the following:

    1 - Have steady access to a stable group that can clear all content that drops Tomestones of War
    2 - Be steadily capping the new tomestones and getting AF2 pieces
    3 - Be putting pulls in on T 6+, learning the strats, and starting to gear up.

    By the time they are geared enough to even start doing what you could do from the moment patch 2.2 goes live, you will probably already have 2-3 pieces of the new higher I95/I100 gear at a minimum. Quit whining because SE has decided to give you what you asked for. They are adding a new tier of content that replaces coil as something to do. If you aren't fully I90 yet you will be able to fill in your missing slots in short order, doing coil with the reduced lockout.

    I just hope that SE decides to make the T6-9 lockout a LOOT lockout this time instead of a HARD lockout. Giving the hardcore people who complete the turns in 20 minutes each something to do for longer hours, even if it will result in them gearing their main jobs completely faster on average, at least there will be fewer cases of people gearing their alts faster than the character they actually run coil on. >.<
    (2)

  9. #49
    Player
    Naiser's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    N'ai Ser
    World
    Masamune
    Main Class
    Marauder Lv 50
    No lock out for T1 to T5 please. The focus of the game should shift to T6 and up. Why hold newer players back from tackling the latest end game by gating them with older content?
    (1)

  10. #50
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    lets not remove a lockout just to implement ANOTHER lockout.


    i've had enough headaches related to that with CT.
    (0)

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