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  1. #1
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by FJerome View Post
    I found that not playing full-screen helps a lot with this; playing in windowed mode gives me the rest of the screen as a frame of reference that keeps my brain from getting confused about the motion.
    This for sure. I usually get this dizzy feeling during heat waves in South* Than and this helps tons. Hopefully it will help you during your turn 4 issue.
    (0)

  2. #2
    Player
    itschowda's Avatar
    Join Date
    Jan 2014
    Posts
    13
    Character
    Ashiero Deuce
    World
    Balmung
    Main Class
    Marauder Lv 50
    This is the reason why when my friends that are new to the game can receive my help for just about any story dungeon other than Praetorium. I have done that dungeon once, and once only because the first time you face Ultima on the elevator and the boss preceding him. Those are 2 technically long fights on elevators that I simply cannot handle mentally. I have not attempted Coil turn 4 because of the same reason, even though I have more than enough gear for an attempt.

    It isn't necessarily motion in the background to simulate movement of some sort. My threshhold for this sort of thing is actually Garuda (any difficulty) due to the fact that we're in the middle of a swirling tornado. When I first saw Garuda, I told my friend making the attempt, "FFS I hope I one-shot this boss when I get to that story mission because I don't see myself being able to stay in here very long." Even the forced cinematic at the beginning of turn 2 can be pretty bad for me on a bad day.
    (0)

  3. #3
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    (1)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by sheepysheepy View Post
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    Adding an option isn't changing the game for everyone. Everyone else still can have chocolate cake if they bring in a small strawberry cake for people who are allergic to chocolate.
    (0)

  5. #5
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by sheepysheepy View Post
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    oh cool perhaps u might enjoy more when multiple WHMs spam Holy
    (0)

  6. #6
    Player
    itschowda's Avatar
    Join Date
    Jan 2014
    Posts
    13
    Character
    Ashiero Deuce
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by sheepysheepy View Post
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    I think the point of the OP is that Leviathan will be a story mission that can be a hard wall for people with motion sickness. Coils are all optional for the time being so turn 4 can be skipped. During my earlier example of Praetorium, I was pretty sick for the next day or so after we cleared the dungeon. Since it was a story mission I had to put myself through that if I wanted to progress onto other, bigger things, which at the time was AK and Hard mode primals.
    (0)

  7. #7
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    (0)

  8. #8
    Player
    Yunnie's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Sarah Leonhart
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by sheepysheepy View Post
    Sorry to sound disrespectful to your condition ive just never seen a developer change their content to be less exciting for everyone because they were worried about 1 in 50 feeling a bit sick
    plenty of games have flashing lights too but there are tons of people with epilepsy, generally they just play other games

    The twintania fight hurts my over-sensitive eyes with all the glowing red puddles/conflags, theyre not gonna change it though..

    not everything is made for everyone
    Garuda hard mode was changed so tanks that were color blind could see which sister was "red" and which one is "green".
    I didn't ask for them to change current content, but to keep in mind motion sickness for future story missions. Can you imaging if the next story mission you encountered was 55 minutes of bright flashing which would induce your epolipsy? How would you feel if you were forced to not progress in story from then on because you couldn't finish that dungeon?
    (1)

  9. #9
    Player
    WhaleBiologist's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Sol Lothaire
    World
    Behemoth
    Main Class
    Archer Lv 50
    I know other games have included options to turn off post-processing which can dramatically effect how things look. LOTRO for example, completely ruined the effect dread had on your character visually when post-processing was turned off, and dread was a major component of making some fights 'feel' epic.

    However, it probably reacted badly with a small group of potential customers. So it's certainly possible to have options to disable certain graphical effects, all you'd need to do is stop the looping of background images (presumeably the same thing applies to Leviathan, havn't seen the background but anything more would be technologically difficult). I really hope you get an answer to this from a community rep on whether or not it can be taken into consideration with future content. Everything like this is rendered client side so it seems like including the option wouldn't dramatically increase production times for new areas.
    (0)

  10. #10
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    One thing you can do to shift the focus from a view view to a narrower one would be to use CTRL+Up Arrow / Down Arrow to move the center of focus of the camera. Instead of being centered on an overhead view from the shoulders, you can focus it more toward your character's model and the floor. I think I read somewhere that was put in to balance the different camera angles due to varying model heights. Try that out, with the other suggestions!
    (0)

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