Ok, there is no way to understand this, and I'm not imagining it because i have been keeping track.

every time i have a item between 90 - 95% chance to HQ. i only HQ the item 30% of the time.

why is happening?

the only answer i can come up with is there is a bug in system.

Probabilities are what i do for a living, and this makes no sense.

I understand dips and swells, but the average should be 90 - 95% of the time, and im at 30% over the course of at least the last several weeks.

its not even HQ items. its ability success rate too. An ability with a 80% success rate shouldn't be failing 6 or more times in a row on a regular basis. Especially when you have an ability active that adds 20% to the success rate. but it happens all the time.

If there are factors that drastically change success rate then these abilities needs to have their success rates changed to a dynamic display not a static one.

If modifiers change the success rate i expect the displayed % to go up and down based on current modifiers.

Because its really freaking frustrating when we are making, obviously incorrect, assumptions that 80% ( + / x ) 20% = ( 100% / 96% )?

because the math isn't working out to be anywhere near reality.