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  1. #25
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    in Phantasy star online, beating challenge mode was more of an achievement than beating regular mode, or even getting level 100 although the game would limit your max level to like 40 for the event. It also required more skill. It also gave you an item that was of value for a great many levels which you could name/customize.

    And in all honest getting 50 is highly unlikely to require more skill than beating this dungeon at an appropriate level will demonstrate.

    being level has shown patience, but getting level 50 required no more skill than getting level 30. you can do more things, and adapt more, but no content that gives you level gains requires you to use any great skill.

    i rem a 49 taru doing behests, dying in battle, going after yellow monsters, using aoe in dangerous areas. level has virtually no correlation to skill.

    that may be part of the problem with the game. Maybe they should add limit levels that require you to beat hard content, lol im sure that would be hated by all. but it would be interesting
    (0)
    Last edited by Physic; 06-24-2011 at 05:17 AM.