Quote Originally Posted by Lyndria View Post
There definitely needs to be something in place to regulate challenge/rewards or create an upper limit. So r25 and r45 are the minimum requirements?

- so potentially all of my r30+ classes get automatically screwed out of a challenge. I definitely know people with all r30+ classes....sucks for them. r25 dungeon is now a waste =/
- no hope of mid ranks entering r45 content soon. (not too big of a deal, but still missed out on doing the r25 stuff with that class in a "fun" way)
- forces the player to make-up their own challenges. (w00t, just beat r25 place solo and naked on my r50. where's my achievement SE!?)

If specific content is optimized for r25/r45 lets keep it that way, or within +/- 5 ranks, however they want to do it. Especially since our options are limited. This isn't WoW with 3-4 different dungeons to choose from every 10 lvls. I can understand lifting a cap maybe after there are a crap ton of options for content like this.

Hate making throw backs to ffxi, but gear-sync'ing was pretty revolutionary. Would be sweet if I could take my lvl 43 mrd into the r25 dungeon and experience it on how it was meant to be played.
.....Screw gear-sync, I'd buy all new gear for that lvl over again just to do the dungeon.

It's like Halo, the game is meant to be played on Heroic, but since all you have is a r50 class, the only option of play is Easy Mode.
+1 to this. I'm all up for SEs giving me choices. And if they ever get around to implementing an achievement system, here are some of the challenges they could setup:
  • Fastest time to beat dungeon X (level 25 dungeon) at level 50: yy:zz
  • Fastest time to beat dungeon X at level 40: aa:bb
  • Some other combination of level and/or jobs (fastest time with PUG, etc.)
  • Smallest party size to beat dungeon X (level 25 dungeon) at level-sync 20: 6
  • Etc.