Quote Originally Posted by normalforce View Post
That said, I do like the idea of level syncing. If by the time my friend starts playing and most of my jobs are capped out, there's not much I can do with him except power level him.
Yeah, that's why dungeon scaling (like the star system or adjusting itself to the highest member) would not solve this. Either will just leave powerleveling the only outcome and robbing the lower level from his experience of the game. Syncing the higher level to the cap level gives you the chance to help lower level friend (or strangers) while leave the challenge as it was designed.