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  1. #1
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Character
    Rand Al'thor
    World
    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Rentahamster View Post
    This is a good suggestion, but I think you mean to say in your OP:

    Rank 50 character delevel-sync to rank 25 and enters rank 25 dungeon: loot and gear rewards are valuable to reflect the effort and difficulty required to complete the dungeon at the specified level.


    Rank 50 character stays at rank 50 and enters rank 25 dungeon just for fun: loot and gear rewards are superficial and visual only - nothing that would be too valuable and ruin game balance because it took minimal effort for the rank 50 to blast through the dungeon.

    Is that what you mean?
    No I mean the opposite because doing the dungeon with the cap would rewards novelty items or HQ version of the gears, while doing it uncapped will just reward normal drops. Rewarding for harder/skillful play while still allowing players to beat it easily if they just want normal items and move on.

    Quote Originally Posted by Archadius View Post
    I don't think leaving the choice up to the player is a good idea because everyone will just stick it on easy mode simply because it's available and they want to save time to do something else. We can speculate all we like, but they will never devise a system that allows players to "choose" that still offers equal risk-reward factor to both parties. Thus one side will always suffer discontent.
    Well if they want they novelty items or best gears they would have to go the hard way, but it still gives the options for normal drops if they want to just do the dungeon the easy way.
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  2. #2
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Perrin_Aybarra View Post
    No I mean the opposite because doing the dungeon with the cap would rewards novelty items or HQ version of the gears, while doing it uncapped will just reward normal drops. Rewarding for harder/skillful play while still allowing players to beat it easily if they just want normal items and move on.
    Huh? Doing a low level dungeon when you are uncapped is going to be easier because you are 25 levels above the monsters.
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  3. #3
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Rentahamster View Post
    Huh? Doing a low level dungeon when you are uncapped is going to be easier because you are 25 levels above the monsters.
    Yup, therefore just giving the normal drops (like level 30 gears). So no harm done.

    If on the other hand you do it while under the cap, you have a chance to get novelty/fun items for show OR they can go further and reward HQ version of the gears, so if you are running it to gear your lower class, you have an incentive to run it under the cap and not just going the easy way and one shot everything on your level 50.
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  4. #4
    Player
    Rentahamster's Avatar
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Perrin_Aybarra View Post
    Yup, therefore just giving the normal drops (like level 30 gears). So no harm done.

    If on the other hand you do it while under the cap, you have a chance to get novelty/fun items for show OR they can go further and reward HQ version of the gears, so if you are running it to gear your lower class, you have an incentive to run it under the cap and not just going the easy way and one shot everything on your level 50.
    Oh now, that you edited your OP, I see what you mean. You added the HQ stuff, so that would then indeed be more rare, powerful, and valuable to reflect the effort needed to complete the dungeon the hard way.
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  5. #5
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Rentahamster View Post
    Oh now, that you edited your OP, I see what you mean. You added the HQ stuff, so that would then indeed be more rare, powerful, and valuable to reflect the effort needed to complete the dungeon the hard way.
    Yup that's what i meant. I think it would give more options and please every type of player. Rewarding players accordingly. And either you are casual or "hardcore" as some likes to put it, it will still be available for everyone. Casuals are entitled to challenging content and appropriate rewards as well.
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  6. #6
    Player
    syntaxlies's Avatar
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    uldah
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    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    the lvl cap to the low one should be the starting point for the high one. It would be lame if you were stuck in the middle and not able to enjoy one of the only things to do in the game. Also the dungeons should automatically adjust mob lvls according to the party much like the leve star system but without the player being able to select to keep it challenging.
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  7. #7
    Player
    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by syntaxlies View Post
    the lvl cap to the low one should be the starting point for the high one. It would be lame if you were stuck in the middle and not able to enjoy one of the only things to do in the game. Also the dungeons should automatically adjust mob lvls according to the party much like the leve star system but without the player being able to select to keep it challenging.
    Adjusting the difficulty level automatically would need to come with appropriate rewards for it to work, because then there would be no point to have a hard dungeon rewarding level 30 stuff when you are 50. And the cap having to be the entry point of the next is only true for now but you have to keep in mind that this game will have more than 2 dungeons at some point. Maybe they will make one for every 10 levels, who knows.
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  8. #8
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Hyperion
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    or instead of it being automatic have a star system where the best gear can be obtained through five star runs.
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  9. #9
    Player
    syntaxlies's Avatar
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    uldah
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    Character
    Syntax Lies
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    Hyperion
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    also there could be a lvl cap system where your rank gets dropped 30 even though you are 40 when you enter the dungeon.
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  10. #10
    Player
    Perrin_Aybarra's Avatar
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    Character
    Rand Al'thor
    World
    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by syntaxlies View Post
    also there could be a lvl cap system where your rank gets dropped 30 even though you are 40 when you enter the dungeon.
    Yeah this is what this is about, only that it would be optional so that no one is "forced" to do it but would be rewarded for doing it.
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