Quote Originally Posted by Kazamoto View Post
Side note, why would they ever need to update the level cap, if the gear keeps climbing like this?
For that matter, why did we have to level to 50 in the first place? Why not just give us all abilities at lv1 and base progression on gear.
Because character levels and item levels are a simplistic and visible aspect of your character's power, and it's long been an established norm in RPG to use these numbers to make players feel stronger.

What you're asking there is perfectly valid questions, and the answer would be that levels is a base design aspect of this game, that's the only reason we have it.