Nothing to discuss. You were originally intended to be attempting this dungeon with some i80 pieces as well. Time and money constraints changed that.Assuming best case, back when the game came out in August, when the original people were attempting coil, they were at best in full darklight gear (i70), and most likely a mix of lvl 55-60 dungeon greens, and darklight (lets say 65 average).
These people, attempting coil 1-4, were 28% short of ilvl (meaning, coil has 90 gear) 90/70 = 128%. So the difference for them entering T1 coil (70), and the max was that. Now, with the new coil, in order for it to have 'equal' progression difficulty, it will need to have lvl 115 gear drop (assuming the 28% jump from 90->115).
Discuss.
But i115 wouldn't be awful, it'd leave a middle ground for CT2.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.