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  1. #1
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    There is not enough "new" content to warrant catching-up the casuals. Typically MMOs will help the casuals catch-up when an expansion is released (because an expansion brings a plethora of content). Removing the lockout to coil (and implementing echo) will quickly give most everyone I-level 90 gear (turns 1 and 2 are quick and easy and offer each job 6 pieces of i-level 90 gear). Why would SE want to make sure everyone has I-level 90 gear? If everyone has I-level 90 gear, that means that everyone is ready to participate in turns 6-9 which will be the hardest content available for an entire 6 months. Patch 2.3 will be outdated before it is even released. If everyone has I-level 90 gear then the only viable content will be turns 6-9, extreme leviathan and "possibly" extreme moogle and the three new dungeons (all prior content will be made completely irrelevant a mere 6.5 months into the game).
    (1)

  2. #2
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    If you just hit level 50 today you are not far behind. You don't need a catch-up. If you just hit 50 today - would you honestly be worried about making it to turn 9 of coil in 7 and a half months? Because that's how much time you would likely have before new turns are added. You bring everyone to turns 6-9 and you are going to see people drop like flies. There is simply not enough content.
    (2)