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  1. #191
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by abzoluut View Post
    Don't understand why SE always wants to focus on the casual gamer.
    Because they pay the largest part of the bill?
    (6)

  2. #192
    Player
    Laoch's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Laoch Dorcha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    The smartest thing SE could do is make it so all items received from turn 5 while under the echo buff are just i90 like they were before. That way pre echo or those who win without echo can have the "i95" version showing there feat and making everyone happy. The elitist get their gold star to help them sleep at night and the rest can get the weapons that will work just fine because post 2.2 it REALLY won't matter.
    (0)

  3. #193
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Laoch View Post
    The smartest thing SE could do is make it so all items received from turn 5 while under the echo buff are just i90 like they were before. That way pre echo or those who win without echo can have the "i95" version showing there feat and making everyone happy.
    That would work - but say the Ilevel raises to 110 at 2.2. Twintania is going to be much easier by default. In 5 years when there's ilevel 300 gear floating about - Twintania is going to be a total joke. That's why I feel it's important to implement a "Time Capsule" achievement system. So 5 years from now, a player who wasn't around when Twintania was initially released - can try to earn an achievement by defeating Twintania with gear under Ilevel 91 and without an echo buff. There could ultimately be a "Time Capsule" mount that is rewarded for completing several different "Time Capsule" achievements, etc.
    (0)

  4. #194
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MasamuneBranford View Post
    -snip-
    no amount of gear can make you survive a divebomb that will knock you into the wall, an unstacked fireball, a twister, or a unmitigated neurolink bomb.

    your gear may make you stronger, but in the end you still have to gain experience first.
    (0)

  5. #195
    Player
    Makarrov's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Sef Makaro
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    I don't see a problem with special rewards for completing certain content. Be it a mount or special title. Hardcore players will get it first, casuals will want it but may not be able to get it right away. New content comes out, casuals get more powerful gear and maybe now the content gets a nerf. Casual rejoices! He got that special mount, then sees the hardcore dude riding around some new special mount. The cycle repeats.

    The casual got his reward, hardcore still has the latest and greatest to brag about.
    (0)

  6. #196
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    There is not enough "new" content to warrant catching-up the casuals. Typically MMOs will help the casuals catch-up when an expansion is released (because an expansion brings a plethora of content). Removing the lockout to coil (and implementing echo) will quickly give most everyone I-level 90 gear (turns 1 and 2 are quick and easy and offer each job 6 pieces of i-level 90 gear). Why would SE want to make sure everyone has I-level 90 gear? If everyone has I-level 90 gear, that means that everyone is ready to participate in turns 6-9 which will be the hardest content available for an entire 6 months. Patch 2.3 will be outdated before it is even released. If everyone has I-level 90 gear then the only viable content will be turns 6-9, extreme leviathan and "possibly" extreme moogle and the three new dungeons (all prior content will be made completely irrelevant a mere 6.5 months into the game).
    (1)

  7. #197
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    If you just hit level 50 today you are not far behind. You don't need a catch-up. If you just hit 50 today - would you honestly be worried about making it to turn 9 of coil in 7 and a half months? Because that's how much time you would likely have before new turns are added. You bring everyone to turns 6-9 and you are going to see people drop like flies. There is simply not enough content.
    (2)

  8. 10-19-2015 07:58 AM

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