So what you're saying is - FFXIV is the pinnacle of balance?This. Not to mention that horizontal progression doesn't really work in a game like this unless you're willing to add gear with similar stats of the same ilvl but different textures (which, given Glamours wouldn't be a bad idea but I know some dummy-heads out there are under the delusion of getting gear with +healing potency and +refresh and +haste, which belong in poorly-balanced games like FFXI).


I don't see why having gear with a variety of effects is the result of a badly balanced game.
It doesn't have to be +healing... but could be + mp regen.. or + spell speed... or effects such as adding a hot or shield, or even proccing some other effect.
Why would that gear only exist in a badly balanced game? There has been gear like that in all kinds of games....


I don't see why having gear with a variety of effects is the result of a badly balanced game.
It doesn't have to be +healing... but could be + mp regen.. or + spell speed... or effects such as adding a hot or shield, or even proccing some other effect.
Why would that gear only exist in a badly balanced game? There has been gear like that in all kinds of games....
Agreed. Weapons with a variety of procs were always fun to acquire in EQ. Anyone who plays or once played EQ likely remembers personally carrying around (or other classes who did) different weapons for a variety of effects. No shaman? Bust out the slow proc weapons! Undead? Bust out your undead nuke proc weapons. Etc etc.
Gives people things to chase after. Misc little items that don't make or break the game but when you do have them you think "this item is amazing!". Think of having a random piece of gear that made you immune to the debuff you get in titan HM from the jails. Do you need it? Nope a healer can just esuna/leech you but would it be a interesting little toy to have available? Sure why not plenty of people would run out and camp it.
Hell in FF's own games its a HUGE deal. Shields with different elemental resistances for different fights. Accessories to make you immune to certain effects (death, stone, poison, etc)
Last edited by Zarzak; 02-04-2014 at 06:32 AM.


Donal's BP of Mourning, 30 sec CH clicky!! Woowoo!Agreed. Weapons with a variety of procs were always fun to acquire in EQ. Anyone who plays or once played EQ likely remembers personally carrying around (or other classes who did) different weapons for a variety of effects. No shaman? Bust out the slow proc weapons! Undead? Bust out your undead nuke proc weapons. Etc etc.
Hell in FF's own games its a HUGE deal. Shields with different elemental resistances for different fights. Accessories to make you immune to certain effects (death, stone, poison, etc)


Also it provides lasting value in the items if they are unique/creative enough. Half the classes STILL want their epics (1.0 and/or 2.0) because these items were so well designed they kept their value despite being replaced as an equippable item.
1.0s were released in 2000 (14 years and 19 expansions ago)
2.0s were released in 2004 (10 years and 12 expansions ago)
Beastlord 2.0 - still a valuable burn clicky for pet (1.0 phased out soon as better weapons were avail likely due to class's late release)
Bard 2.0 - still valuable burn clicky for whole group (1.0 clicky wasn't replaced for many years)
Berserker 2.0 - still valuable burn clicky (same as bst 1.0)
Cleric 1.0 & 2.0 - valuable until they added the AA (which wasn't until like 10 years later). 2.0 still valuable as a emergency group heal.
Druid - both epics phased out sadly
Enchanter - both phased out 1.0 was extremely valuable for many years and 2.0 I think is still used but just not that fantastic.
Mage - 2.0 still used
Monk - 2.0 still valuable burn clicky
Necro - 2.0 still EQUIPPED
Pally - 2.0 still quite useful tanking CD
Ranger - 1.0 still a useful slow procing weapon and 2.0 still used as a dps CD
Rogue - 2.0 still used in burns
Shadow knight - 2.0 still a VERY useful group buff
Shaman - 2.0 still VERY important for group dps burns
Wizard - epic phased out
Warrior - 2.0 still used I believe but its pretty meh at this point
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