Quote Originally Posted by Fendred View Post
Without going into specific MMOs, it is difficult to talk about why certain MMORPGs crash. The biggest problem of the last decade was developers copying WoW's system down to the letter and trying to put a new coat of paint on it. SWTOR was a monumental project with a lot of hope behind it that turned into the colloquially named "Tortanic" due to every aspect of its gameplay being a direct WoW rip off. The real issue though, came after the release, where the developers blamed the quickly bleeding player base on a lack of end game content, when clearly many of the players were leaving before they even reached end game.
I'm not debating on the topic of "throw away content." However, the reasons for SWTOR's faults at launch were not as you say. I played on day one as a Bounty Hunter from 1-50 and while the leveling experience was a blast and a wonderfully written story, when you got to end game, there was almost little to nothing to do. Barely any content to keep a PvE player the least bit satisfied till the next major patch, and any dungeons we spammed led to conflict with the story within the dungeon we still had to endure each time and fighting over with others to take the dark or light route because people needed to get their Dark Side or Light Side leveled up. Having no Duty Finder system itself was unappealing to players who have been spoiled by other MMO's with it. PvP was horrifically unbalanced to the point that the opposing sides were literally helping each other stack up points through an exploit.

It wasn't because it was "a WoW clone," SWTOR simply did not offer the quality it promised and was plagued with issues to the point that people didn't care to stay on it and moved to the next MMO. Actually, the battle system and UI were probably the best mechanics of SWTOR's system. It was smooth, fast paced, fun and utilizing simple tasks were great with a UI that worked well. Even then, SWTOR is not a failure game, they are still pushing content out and still have a fairly sized fanbase to keep it up and running.