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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    In my opinion Vertical progression is the main issue with most mmos lately.

    All mmos start with lack of content, just due to the long development cycle and everything that goes into them. The problem becomes when that same level of lack of relevant content remains patch to patch, expansion to expansion. If there is always only 1-2 raids, 1-2 dungeons, and dailys it does not matter if the game has 100gigs of content in it. That content is all that matters due to massive content negation in the name of vertical progression. Example Patch 2.2 crystal towers is worthless playing anymore due to coils 1-5 being unlocked. So more or less the devs could just remove it in 2.2 and few would probably care.

    Older mmos lasted the test of time because they built on themselves over time. When a new expansion came out it gave you more content to do, NOT JUST NEW CONTENT. So if you had 20hrs a week of content and the new expansion hit you now had 30hrs of content a week. Next expansion 40hrs, next expansion 50hrs to the point it was impossible to do everything every week. That is what is worth a sub and why I feel the current p2p market keeps failing.

    Having locks outs and stuff does not matter when you have so much content that is relevant.

    This is a p2p game and I want to be able to play it. But once content is learned and mastered all that is left to do is to jump around Limsa for 3hrs a night after I am done coil and primals.

    This games problem atm is not that it is new I keep see people say this... the games problem is the core philosophy of content progression we have. It is just a flawed model.
    (9)
    Last edited by Xatsh; 01-31-2014 at 11:37 PM.

  2. #2
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Xatsh View Post
    This games problem atm is not that it is new I keep see people say this... the games problem is the core philosophy of content progression we have. It is just a flawed model.
    Actually it is a problem with the users who are gamblers. You know, those who enjoyed FFXI and old MMO design with kill the monster and get 5% chance at drops. These kind of people gladly do 10 hours of the same thing every single day, just because the chance is there. However remove the chance or have something without a reward, and they won't touch it, claiming "it is boring and pointless".

    For all intents and purposes most of the people in this thread would enjoy poker more than a MMO. Because they like spending money on a challenge with a small chance at reward.

    I am not denying some things could be better, but if the complaints are "I'm unmotivated to play because of the item progression", then you clearly are not enjoying the CONTENT at all.
    (3)

  3. #3
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malamasala View Post
    Actually it is a problem with the users who are gamblers. You know, those who enjoyed FFXI and old MMO design with kill the monster and get 5% chance at drops. These kind of people gladly do 10 hours of the same thing every single day, just because the chance is there. However remove the chance or have something without a reward, and they won't touch it, claiming "it is boring and pointless".

    For all intents and purposes most of the people in this thread would enjoy poker more than a MMO. Because they like spending money on a challenge with a small chance at reward.

    I am not denying some things could be better, but if the complaints are "I'm unmotivated to play because of the item progression", then you clearly are not enjoying the CONTENT at all.
    Says the spoiled kiddies who have to have their new shinies right away or they throw a tantrum?

    You need to realize of course that the reason most of us (it's a very, very tiny minority of folks who actually enjoyed the sadistic grind and absurdly low drop rates) stuck with XI for long was because it was a quality game, despite its many apparent flaws (was also the 1st MMO a lot of folks including myself ever played. I tried to like WoW and others but hated them all.)

    You people need to stop generalizing XI players.
    (4)