Quote Originally Posted by Tazo View Post
There are people out there that are 'gamers' and play 50+ hrs a week...shocking I know

The point Xatsh is making is very valid. SE released a game where you can get 1-50 in less than a week, crafting jobs in 1-2 days. If their design allows you to lvl so fast and reach endgame then they better have the content at the end of that road to keep these players interested.
That isn't SEs target audience. Yoshi has repeatedly made comments that they are targeting more casual players. So, no there is no need for them to design for that kind of player.

-That said, currently there is not content to satisfy CASUAL players, imo. I leveled slowly... have leveled a couple of jobs to 50... and still there is very little to do endgame. So, while I disagree that SE needs to bother worrying about those that devour content faster than it can be created- they DO need to work on creating enough content for their target audience.... which they haven't done, imo.