

Good points. However, I don't feel that it is in SE's best interest to rush out content to cater to the 5 or less% minority who plays an MMO more hours per week than the average work week.There are people out there that are 'gamers' and play 50+ hrs a week...shocking I know
The point Xatsh is making is very valid. SE released a game where you can get 1-50 in less than a week, crafting jobs in 1-2 days. If their design allows you to lvl so fast and reach endgame then they better have the content at the end of that road to keep these players interested.
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