Quote Originally Posted by Susanoh View Post
Similar ideas to what I'm suggesting have already been done by other games, and they didn't crash and burn because players didn't get to bump their iLVLs up every six months to a year.
Would you list some? I'm kind of interested in what you define as a crash and burn.

Also don't you think a game with really good content which is gated and has power creep would be reasonably successful? I feel like you're making too much of an equivalency between the lack of two things you don't like and a game being good. You still need really good content and game management, which more often than not is the problem with these games.