Hi Mr_Gyactus,
Well first, the option was to keep the system "as is" (no changes), or go with choice 1 or 2 (which 85% of the people voted for).
But even if they gave us the idea you have to reset their points touching a crystal (pretty good idea), it doesn't solve the problem with balancing the whole Attribute System in making each Point more meaningful.
When you get to Physical Level 50, you can move around HUNDREDS of Attribute Points. With the current system, do you think that new piece of Armor you just bought with "STRENGTH +2" is really going to do much? (It doesn't.)
The developers backed themselves into a corner with this current system. If they do away with Physical Level and restrict the Total # of Attribute Points you can move around, then they can make the Attribute Points mean more. That +5 MIND Ring you just bought will actually have a more noticeable effect in-game during Combat, instead of right now, where it means almost nothing.