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  1. #1
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi rentahamster,

    Thanks for the great reply. Yah, however we accomplish it, I think we're hoping for the same thing: Making switching classes easier and making the game more FUN because of it.

    I haven't even talked about Crafting Classes with their "favored Stats" (e.g., Alchemist Main Hand Tool is dependent on high INT, etc.). Being able to let players switch classes and move most of their Stats / Ability Points is the key here.

    And great point on just giving us maybe 6 Stat Points per Level Up (instead of 20+).

    Most of our Armor and Weapons giving Stat Bonuses are marginalized right now. That piece of Armor that grants +2 STR is laughable the way the current FF XIV system is set up, since it adds so little in the grand scheme of points (we can add 200+ Points into STR after a full reassign, what real, noticeable effect am I going to see with the Armor that gives me +2 STR?).

    I just hope Yoshida-san gives us these real changes soon. His latest interview hints at before the end of Spring, so hopefully next month?
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    6
    Quote Originally Posted by Kiara View Post
    Thanks for the great reply. Yah, however we accomplish it, I think we're hoping for the same thing: Making switching classes easier and making the game more FUN because of it.
    That's all I hope gets done really. There are many methods to do so and I do agree that the current system just makes things difficult.
    (0)