Quote Originally Posted by ESAR View Post
I had an idea for this I posted on another site.

We keep the physical level.
Rather then having stats shared amongst the classes, each class would have they're stats saved to the weapon. That way if you decided to change from Gladiator to Conjurer you could do so with minimal down time (since the conjurer stats would be where you left them, high INT MND and PIE).
Hi ESAR,

Some good ideas. I think the players' favorite choice in this Poll Question (#2) is something similar to what you're saying above: When you switch to a different Class, your Stats will *mostly* switch to fit that Class (so changing to a Conjurer will move the stats to a high INT / MND / PIE setup). But with a small pool of extra points to customize it a bit.

I'd be happy with this change soon. It's just too painful to switch between 2 drastically different classes right now.