I would agree with this sentiment 100% if myth gear was nonexistent. There was no sense of accomplishment with allagan loot when myth gear is easily obtainable.People that beat the content beforehand already GOT their reward. It was called: 'Having the awesome loot before everyone else.' It's no different than buying a new game for $60 when it comes out. A year later when people get it for $20, do you get pissed off? Yes, they are getting it for less than you, but you got to play it before them.
It's the same thing here. You worked hard and got your loot before everyone else. And now, you'll get to go plug away at the new content before all of those people and(likely) get the new loot before them. Congratulations.
Why do you need something else handed to you?
But how will people know how great I am without a ribbon?
Wow generally does it based on a content patch when they do it. If you beat the boss during that content cycle (before the next raid comes out) you're rewarded an achievement and a mount.
People weren't impressed that you managed to farm AK 50 times. People were impressed that you managed to clear T5 and get a drop from it. That's the difference between the two.
That is ridiculous. Beating it in a static is for example less impressive than a pickup. Should pick up groups get bonus items? And how do you determine how many in the pickup was not from pre-made parties? You'd have to create an incredibly advanced "Achievement system" that looks at gear score, people's FCs and LS and friendlist and then calculate your "achievement points" and then at the end you'll get different rewards because some were only half-achieving a victory while others did moire.
Also your "reward" for completing things early has always been that you get things ahead of time. This is something everyone seem to forget. It is just like in real life, if you buy a BMW model year 2000, then you'll see poorer people own it 10 years later second hand because it is no longer special. If you want to be special later, you have to buy the new car. Or in a MMO, clear the new content. The old contet is old and do no longer count as a achievement, and you'll just "have to deal with it".
It will always amaze with with peoples attitudes.. the whole "I cleared it first not give me something special for doing it before everyone else" mentality.
Do you realize how many people that would piss off? A "special glow" for gear? I've only run coil T1-T4 once all the way through and T1-T2 many times. I don't have a static that is available with my work schedule that changes weekly so I have to Party Finder it up.
So just because you have the necessary free time to clear the content, you should be rewarded with a special piece of gear or other ammenities?
What ever happened to the "Oh.My.God. We did it! Whooo!" feeling for beating something incredibly hard?
Kids these days. Gimme gimme gimme is all that's on your minds. Games used to be all about accomplishments, bragging rights for beating the hardest mode. Now its all achievements, special items for clearing it etc.
Faith in the gaming community is a dying fast.
Ooh, oooh, I know what we can give the people that cleared T5 prior to 2.2!
How about access to Turn 6 on day 1 of 2.2? That seems like a pretty rad little prize, don't you agree?
I never fought Twin pre 2.1 but to my understanding they really only nerfed Twisters. BUT in 2.1 it seems the difficulty was rounded out when they made RoD useless, nerfed Virus and made it so many groups wil only get LB2 for the snakes. I would like to get an opinion of people who killed Twin pre 2.1 and after.
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