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  1. #51
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Maybe to combat the homogenization of gear, they could throw in a few "rare" pieces. These could be items gained through a long questline that could be difficult to finish. Right now there is nothing in this game that is really so hard to complete quest wise. I mean, look at the current relic questline. Sure, you see many people complaining about Titan hard still, but, 90%+ of everyone has a relic already. Aren't relics in their very nature considered a weapon without equal? I sure see plenty of their equal floating about in everyone's hands... :P

    But yea, I mean, how other games had handled this was by means of just random luck, which is one way to handle it. In WoW, for instance, back when Black Temple was relevant, remember people that had those Warglaives? Aeon, had items of relic quality have a chance to drop off just random creatures in the world (which is kind of strange to me, but ). Whatever event in which they come into ffxiv wouldn't really matter, other than that everyone would get to try for one. It shouldn't be something simple to get, otherwise they wouldn't be rare! But it shouldn't also be something only the top players can get either. Something in the middle would be best. Even Joe Somebody could win a Warglaive, but maybe the person that shows up to every raid and is most helpful to their guild would be given the most priority. Helping out your fc should be rewarded.
    (0)

  2. #52
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Something they could attempt, let's say the level cap goes to 55.

    From 40-55 new gear would be introduced that's tied into the new expansion, let's say something like "aetherial immunity" gear is needed which helps reduce the dmg taken from devestating attacks in that zone and without the aetherial immunity you'll take to much dmg to survive most of the AOE attacks in that area.

    So while players of lv 50 il175 might be stronger and hit harder which might help them with some of the start of the expansion content, later on they'll have to obtain the new i60-90 gear that has the special attribute of "Aetherial immunity"

    Basically with this concept they can reduce the risk of power creeping by having gear for new expansions be tied into the content in question without having to make creatures that need ilevel200 to beat.
    (0)

  3. #53
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Airget View Post
    Something they could attempt, let's say the level cap goes to 55.

    From 40-55 new gear would be introduced that's tied into the new expansion, let's say something like "aetherial immunity" gear is needed which helps reduce the dmg taken from devestating attacks in that zone and without the aetherial immunity you'll take to much dmg to survive most of the AOE attacks in that area.
    So, basically.... 'Agony'.
    (0)

  4. #54
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Arkghyom View Post
    They're doing what they're supposed to do.
    A.k.a. jumping the shark.
    (1)

  5. #55
    Player
    Aicasia's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Aicasia Corazon
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KraggyKor View Post
    Nope, the first expansion where level 61 greens obsoleted level 60 purples was where the rot started.
    I think you are mistaken. Those greens only ever obsoleted level 60 epics if they were from the lowest tier, or the 20mans. BWL/AQ40/Naxx40 epics were not replaced so easily, and some were even used at level 70 well into the raid content.
    (0)

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