Nice try, really.
Nice try, really.
wasn't my pic, i just found it and wanted to bring some new class love back to the forums!
http://www.youtube.com/watch?v=ueodAjWZ0A4
Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~
The DRK armor looks cool. Very much how I'd hope DRK AF would look if they added the job. Too bad this isn't legit. Wish I knew the artist who made it.
It's not a staff, it's a rapier but shown upside down (the basket hilt is at the top, near the model's head.
Regardless, SE will tell us when new jobs are coming out when the time is right, and I'm gonna bet they'll have a video preview for us of the new job, rather than some concept art (or a video, plus concept art).
As much as I <3 my RDM and DRK in FFXI... IDK, I just get the feeling they would screw it up XD Maybe not DRK so much but as RDM (Jack of all trades master of none) really doesn't have a place in this FFXIV. Unless you wanted something that was for solo play only =/OMIGERD!
makes me :O
WUB WUB
FFXI- Seraph
I'm in full support of both - so long as Red Mage isnt seen as just a solo job, it needs gravitas in a party too. example: in the way that I see my HP increase in a party, maybe red mage gets an increase to spell damage within a party to make it a firmer damage role.
Last edited by Shori; 01-27-2014 at 04:22 AM.
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I've never been a fan of Dark Knight, but I've always absolutely loved Red Mage, so I'd be really happy if it was brought into the game sometime. I'm not usually a fan of playing mage classes, but I'd play the hell out of Red Mage if it was added.
Though if it's a choice between a class with dual pistols/guns in general and a Red Mage... I'd have to go with the pistols.
Red Mage
Ranger
Dancer
Blue Mage
Samurai
Ninja
Dark Knight (batman?)
Beast master
Green Mage
Illusionist
Spell Blade
I would like to see these :'(
Speak for yourself bud. I was Dark Knight main in FFXI and I loved every bit of it. I was never bored in exp parties or any other content. I enjoy heavy hitting dps classes in general, although I hope there is some more flashiness to the standard weaponskills for FFXIV's Drk. However, given the lackluster animations on many current melee dps weaponskills... well, I guess we'll have to sit and wait and see.
I just wish I didn't have to wait until an expansion to even hope to see Dark Knight become realized.
My only fears are that they screw up Drk completely somehow and turn it into a tanking job. That would probably ruin it for me, and quite possibly the entire game (for me).
Granted, when Dark Knight is released in XIV, it'll likely be nothing quite like it was in XI which could be good or bad depending on the ultimate outcome.
Actually while in a new job thread... has anyone noticed any word on musketeer and/or canoneer yet? i've lost track... lol
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