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  1. #11
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Naunet View Post
    I'm not sure I'd use such harsh language, but I agree in that I don't really understand why people freak out so much over Pharos Sirius. The mechanics are extremely simple; you just need to be aware of them. The boss fights are slightly more involved than WP, but I see that as a good thing. Dull tank and spank bosses make for a dull run. But really, what's so hard about "Kill the adds as they spawn and avoid the growing patches of yellow fire" or "kill one egg each time they try to hatch and kill the adds" or "kill the adds (crawlers first), either move to the center or avoid the charge, and interrupt a single ability"?
    Trouble is those adds on the first boss in Pharos actually have quite a bit of health and less able players simply cannot kill them fast enough no matter how much you try to explain the mechanics to them.
    (0)

  2. #12
    Player
    Kezy_Kaatapoh's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Kezy Kaatapoh
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    I agree, it doesn't need to be nerfed. I honestly think the two HM dungeons are perfectly fine how they are and where they stand in the progression. That said, Pharos Sirius is much too difficult for where they place it. I think they need to up the ilvl to 55 and make it drop gear better than ilvl 60. It seems to me like ilvl 75 gear would be a good placement for it. It gives us a chance to have more sets, gives an extra stepping stone while waiting every week for CT and Coil, and it's difficult enough to where the average player needs a few pieces of DL to clear it anyway.

    Although I have to admit, I'm against nerfing it mostly because it's one of my favorite dungeons to heal >.>
    (1)

  3. #13
    Player
    MrLeonheart's Avatar
    Join Date
    Oct 2013
    Posts
    158
    Character
    Cyrus Twirkin
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by ShinigamiB06 View Post
    it would also help if there was some sort of in-game help feature. like something that gives you pre battle hints on what the boss's attack style is and/or other things to look out for. not everyone bothers to look up youtube videos. so make it easier for those that don't.
    Hell no. You go into the dungeon blind, get your head kicked in by the boss and you learn from it. Repeat as necessary.
    (2)

  4. #14
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Alberel View Post
    Trouble is those adds on the first boss in Pharos actually have quite a bit of health and less able players simply cannot kill them fast enough no matter how much you try to explain the mechanics to them.
    They spawn based on the boss's health. If you're getting overwhelmed by adds, someone is dpsing the boss when they shouldn't be.
    (1)

  5. #15
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    Quote Originally Posted by Grailer View Post
    Pharos Sirius is the dungeon I hate to get most of all and im ilvl 85 tank. The loot is useless to me , I only do dungeons for the tomes so I take path of less resistance which means If I get this dungeon Im usually better off going for a 30 min smoko break.
    I feel so happy just with the fact that I'll probably never run content together with you...
    (4)
    "Absurdity is the only reality."
    ~Frank Zappa

  6. #16
    Player
    MichuAmane's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Michu Amane
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Please don't nerf the dungeons. Everyone at first felt content was challenging but that is what gives u the thrill to pass it. But as more ppl go through and get their i-level up it will be more routine and then we will be glad it's not nerfed. Already Hauke hm is feeling a bit like Wp. Come on people push yourselves a bit.
    (2)

  7. #17
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    All the dungeons are fine and I think the ilvl requirements are pretty well balanced. I think majorly people fall at mechanics and declare it's gear. Look at any thread on Haukke Manor, a ton of people have no idea how the first boss even works. They're just ignoring mechanics by using gear as a crutch.

    Quote Originally Posted by Duelle View Post
    As I predicted, Pharos became the Oculus/Heroic Halls of Reflection of FFXIV.
    Well yeah and like Halls of Reflection people don't bother to learn mechanics or tricks.
    (0)

  8. #18
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Running a dungeon that gives ilv60 gear with a ilv80+ job makes no sense at all, so it's fine for me if they're nerfing them as they will have at least some use.

    And in general, stop whining about content being nerfed, we will get plenty of hard content with patch 2.2.
    (3)

  9. #19
    Player
    ShinigamiB06's Avatar
    Join Date
    Sep 2013
    Posts
    172
    Character
    Shinigami Soul
    World
    Famfrit
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by MrLeonheart View Post
    Hell no. You go into the dungeon blind, get your head kicked in by the boss and you learn from it. Repeat as necessary.
    ...and then people complain when they play with people who are noobs and dont know what to do -_-
    (0)

  10. #20
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I did the HM dungeons in dragoon AF for the first times to feel how hard they were. And boy aren't they hard... everytime I failed a mechanic, I died. No buts.

    They're way over tuned for what they drop. No one is wiping there when WP speed runs aren't going anywhere.
    (0)

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