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  1. #201
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    I would say that the weekly loot lockout on CT should be transferred, or added, to T1-5 to prevent i90 gear from being something any noob can grab with zero effort. I mean, it'll become that anyway eventually as the patches pile up, but it'll allow the AF+1 gear to retain some relevancy for a while.
    (0)

  2. #202
    Player
    Totobi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    243
    Character
    King Kato
    World
    Balmung
    Main Class
    Lancer Lv 50
    Q: Will the difficulty of turns 1-5 be eased? And will the weekly lockout be removed?
    A: Since we’ll be adding the second installment of the Binding Coil of Bahamut, which exceeds the difficulty of the first installment, we'll be removing all the limitations on the first five turns of the Binding Coil. The weekly limitation will also be removed, so you can take on the first five turns as often as you like.
    (0)

  3. #203
    Player
    Asdamine's Avatar
    Join Date
    Sep 2013
    Posts
    253
    Character
    Lea Sahaquiel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    I have a feeling people will spam T2 enrage all day long until they get what they want or capped myth for the week... oh wait, what will the myth for? AF+2?
    (0)

  4. #204
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    They're adding a new type of Tomestone in the new dungeon as well. I have a feeling that we'll be using that for AF+2.
    (0)

  5. #205
    Player
    Awrini's Avatar
    Join Date
    Nov 2013
    Location
    Factory
    Posts
    132
    Character
    Awrini Bellato
    World
    Balmung
    Main Class
    Arcanist Lv 90
    I just figured I'd chime in with how I feel things are going to happen in regards to coil 1-5 and probably ct and myth tomes.... oh hell. Just how I feel things will happen in general.

    First off, total lockout removal for 1-5, each turn added to DF. LotA loses its 1 item per week lockout. Myth weekly cap removed. New and struggling players can farm those to gear up.

    Secondly, New tomestone added 300/wk cap. Coils 6-9 added, ilvl 110 gear, weekly restriction of old 1-5 coils, drops 50 new tome per turn. New dungeon:Amdapoor Township drops i95 gear + 100 myth and 30 new tome. Leviathan added (story and ex), Story drops i100 weapon and 10 new tome, ex drops 110 accessory and 15 new tome, no lockout restriction on either. 2 more HM dungeons added, same drops as Amdapoor Township.

    Thirdly, New 3 star crafted items, ilvl 90 can be melded.

    I foresee the first week current groups that down Twintania will continue to do so for i95 weapons that never dropped for their mains + alts. Or they might just move on to Levi or the new dungeons. Also they will begin to learn mechanics and formulate strategies for the new 6-9 turns of coil.

    This is all unconfirmed and purely speculation on my part in regards to ilvl and drops. Where is the supposed slight to current end game players?
    (1)

  6. #206
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Awrini View Post
    Thirdly, New 3 star crafted items, ilvl 90 can be melded.
    Whatever ilvl the new likely 3 star recipes will have, I hope the raise the difficulty high enough that it will be hard to get even 20% HQ chance. Being able to 100% HQ 2 star recipes is just ridiculous.
    (1)

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