Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 96
  1. #31
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    People complained about lockouts being in place. Now people are complaining about them being removed? Good grief...
    (2)

  2. #32
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Laziel View Post
    Anyone else think they shagged the players and guilds that spent 1-2 months working towards getting turn 1-5 down and gear then they removed lockouts after forcing players to spend more time playing their game.
    qq rest
    QQ .. aw why so sad?! Do something else then, and the door is over there ---> Find a different game then this is not for you and others who agree with you. For this is an mmo ...
    All mmo game does just that. And it's nothing new.

    New content in the game gets old, even if you think it crap but that's how it's works ..
    New players may begin to 2.2 and will go through 3 to 4 months will quit before even starting to play.
    So why should new players starting 2.2 grind 3 to 4 months just because you did it?
    New players will need to still play clear the old contents to catch up to what you do.
    .... Although it is a bit easier ..
    (0)

  3. #33
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I don't see the problem.
    (2)

  4. #34
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Other MMOs do it so it's clearly fine to do it here too, it is the "global standard" after all. Originality and coming up with alternatives is too hard and resource consuming, conforming is good after all our loyal fans will keep play anything we throw at them and will keep telling us how great we are.
    (0)

  5. #35
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Laziel View Post
    Anyone else think they shagged the players and guilds that spent 1-2 months working towards getting turn 1-5 down and gear then they removed lockouts after forcing players to spend more time playing their game.

    Good job saying F***U to the fcs and guilds that worked it. No point in having guilds in this game anymore its all duty finder
    Standard MMO practice. Grow up and get over it. As new and harder content comes out, and caps increase the previous highest tier stuff is made easier and more accessible.
    (0)

  6. #36
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90


    The next chapter of this riveting tale begins!
    (4)

  7. #37
    Player
    DannyNobuser's Avatar
    Join Date
    Oct 2012
    Location
    Colorado
    Posts
    89
    Character
    Danny Nobuseri
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Otoha View Post
    Kinda how they shagged us 1.0 players handing everything we actually worked for, to you ARR players on a silver platter.
    another legacy hater lol you guys never quit
    (3)

  8. #38
    Player
    Cassius's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    26
    Character
    Cassius Ohazo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I don't really mind removing the coil lockouts. However, decreasing the difficulty pisses me off a bit. Players should be able to complete T5 properly to go through new content, lowering the difficulty every time a new patch comes out kills the durability of this game. If people would actually have to work properly on coil t1-t5, there would be more competent players in end game contents.
    (3)

  9. #39
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Coil should have been DF-able WITH the lock out. They have the entire game turned into an instant action dungeon romping hub, yet Bahamuts coil requires everyone to be in Wineport for some reason. Also, if anyone is still looking towards this game having any kind of depth to it, they should probably jump out now. The original FFXIV 1.0, as bad as it was, still had a vision closer to making a living world than what the current iteration of the game is and we are mostly dealing with the company now trying to scrap living world elements by making them irrelevant.

    Well, it was fun while it lasted, though.
    (1)
    Last edited by Colt47; 01-26-2014 at 04:37 AM.

  10. #40
    Player
    Tsumoro's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    Ghastissa Corpsebride
    World
    Louisoix
    Main Class
    Dragoon Lv 51
    Quote Originally Posted by Laziel View Post
    Anyone else think they shagged the players and guilds that spent 1-2 months working towards getting turn 1-5 down and gear then they removed lockouts after forcing players to spend more time playing their game.

    Good job saying F***U to the fcs and guilds that worked it. No point in having guilds in this game anymore its all duty finder
    Don't be so dramatic and silly. The idea is that competitive FC's compete to do harder content. Now with new turns in place people are being groomed to be brought up to that level. This is a win win for everyone. Those who casually play, or in smaller guilds can progress easier without creating a massive divide between the FC's and now the competitive FC's have new turns to compete into and more people to pick from who are finally available to get there. It also means that should I take mt level 50 BRD and become a WAR that I can gear up without having to be carried quickly through content to help my company out.
    (0)

Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread