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  1. #101
    Player
    Meimei's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Natiya Kyska
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by NefGP View Post
    Everything is pretty much handed to us from coffers or tokens, so there's no need for THF to even exist
    Time to abandon the FFXI mindset that dictates that THF is a throwaway class whose sole purpose is to increase treasure drop rates. If it ever gets added to XIV, I expect it to actually be a viable DPS. Gimme some of that WoW Rogue action.

    Sorry you didn't get the FFXI-2 you wanted, but the original FFXI is still up, y'know? Why not go play that.♪
    (2)

  2. #102
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NefGP View Post
    I've yet to see an instance where Requiem is worth the dps penalty
    Requiem doesn't have the damage reduction that the other songs do.
    (0)

  3. #103
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by nocturnal84 View Post
    Lord zlatan I know where you are coming from I made the same complaint in another thread and somebody tried to argue with me that ff11 only had 1 viable cookie cuttersub and that having a few cross class abilities was the same thing...
    I dididn't even bother arguing as they're clueless
    Ff11 had limitations to the sub job but you could stilll do some cool stuff
    right... alot of those builds were situational or solo friendly... others required you to cajole your partymates into proving its worth. I can tell you right now, no one complained about me PLD/RDM'ing. The sad this is that the OPPORTUNITY for awesome/fail builds or the argument/proving otherwise isnt even possible in this game.
    (0)

  4. #104
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Orophin View Post
    Requiem doesn't have the damage reduction that the other songs do.
    Ah you're right, I missed that. BRD is still lackluster though.


    THF was about more than just Treasure in XI btw, but that was and has been it's primary purpose since FF3. That's why it's called THIEF in the first place and not Rogue. All you people saying "go back to FFXI" really need to just shut the hell up already, the ignorance is truly astonishing.
    (0)

  5. #105
    Player
    Kittra's Avatar
    Join Date
    Apr 2011
    Posts
    349
    Character
    Kittra Thelder
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NefGP View Post
    All you people saying "go back to FFXI" really need to just shut the hell up already, the ignorance is truly astonishing.
    It's quite obvious at this point who hasn't read the opening post/replies or is just making that statement because they think they're being cleaver... *Sigh*


    What a LOT of people have missed so far and has been covered: FFXI-2, it's not been asked for, we'd hate to see FFXIV turned into it, end of story. Telling people to "go back to FFXI" is not constructive. The reasons for why it is not has been stated about a dozen times now, you might as well tell people from WoW to go back to WoW.

    Now why won't people go back to the MMOs that they're making suggestions from? Because both WoW and FFXI are not the same games that they once were. If someone is satisfied with what they have, generally they do not leave it for something else they hope will be better. So going back to what we know? It's not an option because what we knew does not exist anymore as far as most of us are concerned.

    It would be greatly appreciated if you could read before posting if you are not going to simply answer the OP's subject, because chances are that what you're about to say has been said already, again and again... and again. If nothing else realize that you are derailing the thread.
    (2)

  6. #106
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    What I love is the retort every month is.... its only been "fill in month" give them more time.

    Quote Originally Posted by OptimalZedd View Post
    wasting ressources lol ? because all those ressources on ton of furnishing, minion, are not wasted ?

    and stop the "6 month game" plea, vertical gear progression, et making content obsolete fast is part of their game design , it has nothing to do with game lifespan
    (0)

  7. #107
    Player
    Hasseo's Avatar
    Join Date
    Nov 2013
    Posts
    13
    Character
    Haseo Lionheart
    World
    Gungnir
    Main Class
    Lancer Lv 50
    Yaknow its not that everyone wanted FFXI its that we didnt want a wow... i dont feel like playing a ff game it feels like wow more than anything so yes its going to rub alot of ff people the wrong way. Not that i ddidnt play wow too but it wasnt and will never be as fun and exciting as FF to me and its that feel that alot of people want.
    (0)

  8. #108
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by NefGP View Post
    That said, I feel completely and utterly betrayed by him and the devs. I was in the original beta, back when Tanaka & Komoto were in charge and super excited since the original website and previews came out to play this game. It was looking like a real successor to FFXI, which at the time was growing stale as the devs were really dragging their feet on WotG and ignoring various issues.
    V1's abject failure simply shows FFXI-type group-or-die mob-kill grindfests are a thing of the past, thank God. FFXI becaume hugely more enjoyable once COP was no longer current content.
    (0)
    Last edited by KraggyKor; 01-29-2014 at 05:08 PM.

  9. #109
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by NefGP View Post
    So then you quit right around the time ToAU was out then, possibly when it ended. Never even saw WotG. I stuck with it for 9 years, right up until level 95 patch. Even Abyssea, "easy mode" as it was with Atma required a surprisingly fun amount of strategy (also a lot of trail and error). We don't have enfeebling magic anywhere near on the level that we did in XI (or protective magic for that matter).

    WHM can't AoE Benediction anymore, or actively prevent/reduce elemental damage and status ailments like in XI. The only real debuff we have is Slow from DRG, and it's a complete joke - most NM are outright immune and it doesn't really slow down attacks all that much anyway. By the time I left XI, RDM had a pretty insane arsenal of enfeebling magic available to it, as did BRD & BLU and others (and some of these stacked which was the craziest part - having a RDM & BRD stack Slow 2 and Elegy was ridiculous)g/
    ToAU was released four years after FFXi's original releases. Benediction has a recast timer of 120 minutes.

    We have Flash that inflicts blind. Rage of Halone when used in a combo. There's Virus which reduces STR and DEX. These all stack of course. There's Feint for slow. And we have Protect which boosts Physical and Magical defense. Stoneskin also exists. What FFXI protective magic are you talking about?

    Benediction had a recast time of 120 minutes, thus was rarely used. And the sole role of both RDM and BRD in FFXI was pretty much the same for both. Repeatedly keep enhancement spells on others and enfeeble mobs with spells or songs. They we're needed to keep the other jobs that use MP from running out. Neither job was useful alone. The roles of these jobs, and almost all the others in FFXI was so narrow that everything had to function within a strict party hierarchy. Hence you did everything parties of six. One tank, one healer, one enfeebler/enhancer, three jobs that could function as DD (damage dealers). Within experience parties, mobs we're pulled to a "camp" area, which we're specific locations with an area, and often already occupied.
    (0)

  10. #110
    Player
    erish's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Toilet Duck
    World
    Excalibur
    Main Class
    Warrior Lv 63
    Quote Originally Posted by Laraul View Post
    What FFXI protective magic are you talking about?
    Id assume hes talking about phalanx 1 and 2.

    Im also sure that rdm died out horribly with abyssea and has never really recovered so i dont know where they were super useful comes from, maybe chainspell in delve idk.
    (0)

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