Quote Originally Posted by Doki View Post
Yet another thread comparing a game with tons of expansions and patches after 10 years under it's belt with a game just starting over.
The only problem with this is that you have to look at the foundation of each game. FFXI started off as a massive adventure. From the beginning you needed to head out and start discovering content for yourself. Even with guides you still felt that sense of peril, discovery and excitement.

ARR has the greater majority of its content available via instances which you can access with just the click of a button. You can literally log in, not move an inch and take part in everything. When they've set the game's foundation up like that we can only assume that future content will also be instanced and not require very much of the player in terms of exploration. In ARR we merely talk to NPCs to pop quests and then DF or(now) PF the hell out of it until we get the loot we desire. Expanding this format will not suddenly make it different like expansions did for XI.