Betrayed? Dude.... It's just a game.

Betrayed? Dude.... It's just a game.
Why did I pay for 1.19~1.23b monthly fees and supported the game for ARR when its this bad...
Yeah sure reset my relic progress/gimp coil/gimp all crafting and class leveling... remove ton of content from 1.0~1.23 such as chocobo cavarvans, hamlets, areas etc...
yeah just replace every patch with the next patch and recycle same dungeon and boss fight from the last patch... tired of this game.
Edit:
Yeah just take same model enemies from other FF games such as 11,12,13 like noone would find out... real creative.
Last edited by Beetle; 01-26-2014 at 01:39 AM.
As much as I loved FFXI, I don't want FFXIV to be like FFXI, same goes with it being like WoW.
People will probably just say "you know XI is still going, right? If it's XI elements you want, just go back."
The XI I loved is gone. I would go back in a heartbeat if they changed it back to how it was at 75 cap.
I do also miss the exploration and hope they do something more to address that. In the meantime, I just try to limit how much I use teleports and just ride my mount around, taking in the scenery.
Unfortunately, the MMO market has changed beyond what XI was. Holding out for a similar but touched up version of XI just doesn't seem likely any more.
I do think though, that given time and a few expansions there will be more job/class customization.


This game was not made for fans of XI. Sorry to bring that to your attention OP. Fans of XI just wanted ARR to be XI-2, and that's not happening.


XIV was, ARR clearly wasn't. XI fans were the primary target audience for XIV, the very reason Tanaka & Komoto started it to begin with. Sometimes I just wish they'd been given another year to sort out the bugs. Though I will say I much prefer ARR's more polished look (especially the fonts) it just doesn't feel like an FF game to me. It feels like WoW/GW2 with an FF skin laid over it.
For all his talk about making this game a "Theme Park" YP hasn't done anything to deliver on that. Quite the opposite in fact. A theme park is supposed to have variety, something for everyone to enjoy and not just the latest flavor of the month. XI had theme park written all over it. Sadly, Matsui pretty much destroyed that game as well.
ARR isn't even 6 months old yet, so it is still in it's "toddler" stage as far as MMOs are concerned. How often do you hear of a "toddler" with adult skills and abilities? The only major issue this game has is a lack of patience among a small portion of it's players. SE can't do anything about that, and I'm glad they aren't wasting resources trying to.
You're missing the big picture. First of all, this isn't a "toddler" MMO - technically the game's been out for nearly 4 years and a good chunk of the old XI team is still working on it. More importantly, it's the overall design choices and direction the game is going in I have a problem with and no amount of updates is going to magically change that. It's something YP has to commit to and he's clearly shown otherwise. This game is just going to keep introducing more throw away content as older stuff is rendered irrelevant in a never-ending gear chase.
I have no interest in that. I was hoping this would turn into a more modern FFXI, with much better mechanics while maintaining that sense of community and emphasis on enjoying the content - the thrill should be in the chase itself, not the end reward but that's what we got. That's how people get bored with these games and eventually folks will realize it's just the exact same content over and over with a new coat of paint on it. There's no real lasting appeal, only life in the moment - which is very brief.
Last edited by NefGP; 01-26-2014 at 02:07 AM.

ARR isn't even 6 months old yet, so it is still in it's "toddler" stage as far as MMOs are concerned. How often do you hear of a "toddler" with adult skills and abilities? The only major issue this game has is a lack of patience among a small portion of it's players. SE can't do anything about that, and I'm glad they aren't wasting resources trying to.


Wonderfully put, thank you.ARR isn't even 6 months old yet, so it is still in it's "toddler" stage as far as MMOs are concerned. How often do you hear of a "toddler" with adult skills and abilities? The only major issue this game has is a lack of patience among a small portion of it's players. SE can't do anything about that, and I'm glad they aren't wasting resources trying to.

no?
people associate words with video games that they really shouldn't
its a betrayal more for 1.0 player that has been supporting the game all this time, why invest all this time until 1.23, and until now , to have what we call a good game now...?
so boring and empty game
just look at where we going, nothing new really, just vertical gear progression with 3 mode primals, few dj and thats all
i dont see the point, in subbing until first expansion release
we gonna see after the 6 month mark ( what most have subbed), but i think, SE gonna take a big slap in the face
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