Quote Originally Posted by abzoluut View Post
It's just that there is no reward in doing 'hard' content since with a patch, the people who are a bit behind will get a huge boost thus being at the same content you worked really hard for to do right away.
It seems to me that to continuing to be top notch, players will have to keep working and win the new hard content (and grind it) before anybody else.
The ones who were one of the first to beat Coil, one of the first to have Allagan gear, etc. will not remain top players if they don't advance. It seems like they want to be forever the best players because in one moment of time they were, and also all have to know it because of their gear.

If you beat Coil you have a great sense of fulfilment, but to show off you need to grind Coil and finally obtain the gear (which is not the same thing.) Not that I think it's not good or normal, it's the way this games work. We all want the best gear, we all want to beat the difficult fights and obtain the drops. Everything is a step, you get better gear, win more difficult dungeons, earn better gear and cicle repeats.