Quote Originally Posted by Pots_Talos View Post
The real question is, how can something so easy become easier?...
Turn 5 is a very challenging fight so I certainly wouldn't refer to it as "easy". However, that said, I can think of lots of ways the content could be nerfed.:

Turn 1: Stacks build slower and give less of an AP boost to Caduceus. Fight stays the same otherwise.
Turn 2: High Voltage no longer applies Paralysis. Stacks build slower on ADS and give less of an AP boost. Fight stays the same otherwise.
Turn 4: Dreadnaught health reduced and Dreadnaughts no longer eat spiders. Spiders still drop but simply must be killed. Overall damage of mobs slightly reduced. Fight stays the same otherwise.
Turn 5: Damage on Death Sentence reduced. Conflagaration duration increased by 5s across the board. Health on all snakes reduced by 20%. Dreadknights move a bit slower. Dive Bombs no longer knock back. Fight stays the same otherwise.